No it doesn't. It's a separate ability, with separate turning attempts, much like the elemental turning powers.Artoomis said:Right -it's the moon domain that extends turning to include lycanthropes.
No it doesn't. It's a separate ability, with separate turning attempts, much like the elemental turning powers.Artoomis said:Right -it's the moon domain that extends turning to include lycanthropes.
Artoomis said:Yes - it appears the effect here is to make turning lycanthropes work the same way as turning undead.
Hmmm... probably. A monk gets their unarmed strike damage, so why not?
Iku Rex said:No it doesn't. It's a separate ability, with separate turning attempts, much like the elemental turning powers.
srd said:Turning Other Creatures
Some clerics have the ability to turn creatures other than undead.
The turning check result is determined as normal.
klofft said:If a cleric has the moon domain, which allows Turn Lycanthrope in addition to Turn Undead, and then took Disciple of the Sun (use 2 turn attempts to destroy instead of turn undead), could he destroy lycanthropes also with 2 turn lycanthrope attempts?
Hypersmurf said:...Weapon Specialization: Grapple is a separate feat. Would you add +4 if the character had both?
Or would the WS: Grapple feat do nothing, since WS: Grapple adds to grapple damage rather than unarmed strike damage, but the damage dealt while grappling is the unarmed strike damage (to which the feat does not add)?
-Hyp.
werk said:Moon Domain - Granted Power:
You can turn or destroy lycanthropes as a good cleric turns or destroys undead. This ability is usable a number of times per day equal to 3+Cha mod.
Just like elementals, it is a separate turning pool and is unrelated to turning undead except in description.
Artoomis said:What do you think?
It does seem incredibly powerful to have double the number of times to channel energy in a day.
Artoomis said:You know, in re-reading this, I could see it easily read to NOT be a seperate pool of turning attempts,....