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[Discussion]Tempus Fugit ['closed' to new players]
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<blockquote data-quote="GlassEye" data-source="post: 5325762" data-attributes="member: 40413"><p>Ahhh, room to spread out in! And lots to discuss. I'll just hit on a couple for now...</p><p></p><p>Character creation: While I could certainly play a character created by the DM my preference would be to create my own. There are certain types of characters I like to play and I think I would enjoy a character of my own design more than one given to me to play. So between stories we'll likely need the time to re-create characters in the new system. We might need to work on this collaboratively to some extent so that the characters mesh well together and, on a more practical basis, if one or more of us don't have the new system rules. As for how this works out, I think I might prefer beginning the re-working after the previous episode is finished. I'm not averse to wrapping up the previous episode and working on the next iteration of the character at the same time but doing this the previous way might give you a needed break from the DMing duty.</p><p></p><p>Semi-Narrative Combats: I'm fine with taking a more narrative approach to combats in the interest of keeping the game flowing. We may not get quite the 'feel' of the system as it's intended but I would much rather have an enjoyable game than try to experience some aspect of a system that may or may not translate well to pbp.</p><p></p><p>Same Universe: Honestly, this doesn't matter much to me but if all the stories are in the same universe would there be certain conceits that would need to translate between all episodes? I don't know. Maybe there would be an explanation why magic would exist in one part or time of the universe and not in another (whether we need to come up with that explanation or not is another question. I'd say we probably don't: how the stories link is less important than the stories themselves.)</p><p></p><p>Setting+Genre: We could determine all this beforehand but since we really don't know how long this is going to last I would say we do this step by step. But then I think the deciding factor here should be how much time Grufflehead needs to prepare the next episode.</p><p></p><p>I really think a lot of these issues will work themselves out through discussion during play. (I'm excited by this and anxious to get started!) Grufflehead, do you know or have you decided what our first system/genre is going to be?</p></blockquote><p></p>
[QUOTE="GlassEye, post: 5325762, member: 40413"] Ahhh, room to spread out in! And lots to discuss. I'll just hit on a couple for now... Character creation: While I could certainly play a character created by the DM my preference would be to create my own. There are certain types of characters I like to play and I think I would enjoy a character of my own design more than one given to me to play. So between stories we'll likely need the time to re-create characters in the new system. We might need to work on this collaboratively to some extent so that the characters mesh well together and, on a more practical basis, if one or more of us don't have the new system rules. As for how this works out, I think I might prefer beginning the re-working after the previous episode is finished. I'm not averse to wrapping up the previous episode and working on the next iteration of the character at the same time but doing this the previous way might give you a needed break from the DMing duty. Semi-Narrative Combats: I'm fine with taking a more narrative approach to combats in the interest of keeping the game flowing. We may not get quite the 'feel' of the system as it's intended but I would much rather have an enjoyable game than try to experience some aspect of a system that may or may not translate well to pbp. Same Universe: Honestly, this doesn't matter much to me but if all the stories are in the same universe would there be certain conceits that would need to translate between all episodes? I don't know. Maybe there would be an explanation why magic would exist in one part or time of the universe and not in another (whether we need to come up with that explanation or not is another question. I'd say we probably don't: how the stories link is less important than the stories themselves.) Setting+Genre: We could determine all this beforehand but since we really don't know how long this is going to last I would say we do this step by step. But then I think the deciding factor here should be how much time Grufflehead needs to prepare the next episode. I really think a lot of these issues will work themselves out through discussion during play. (I'm excited by this and anxious to get started!) Grufflehead, do you know or have you decided what our first system/genre is going to be? [/QUOTE]
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