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Disdain for new fantasy
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<blockquote data-quote="Hussar" data-source="post: 3773432" data-attributes="member: 22779"><p>Really, "what is art" sorts of discussions aren't going to get us anywhere. But, that's not what this is about. No one is arguing that, say, Star Wars isn't art. That would be pretty hard to defend. However, there are a number of elements which can be used to discriminate good art from bad.</p><p></p><p>"It affects me" is not a particularly useful one, IMO. There are all sorts of elements which can be discussed beyond a personal preference. In novels, one can discuss pacing, characterization, use of language, plot, setting and a number of other, fairly objective (although, truthfully, never 100% objective) elements.</p><p></p><p>We've seen some pretty blanket statements about anime in this thread. The counter to those is the fact that anime encompasses such a broad range of styles that making very broad statements is problematic at best. The same comes with almost any gaming discussion, like talking about classic modules. Some people talk about classic modules as being dungeon slogs with lots of traps and the like. Other people talk about vast outdoor modules with lots exploration. </p><p></p><p>Classic modules have both. That's why you cannot really make blanket statements. </p><p></p><p>However, I can look at a particular module and judge it in comparison to other modules. The Forest Oracle is a BAD module. There's no way around that. It's just bad. On the far other end of the scale, most people think that the G series of modules are good. The problem comes when something is in the middle. Are the Dragonlance modules good or bad? Well, it depends on who you ask, because of the criteria each uses. An informed view, though, will look at both sides and collect as many criteria as possible and then make a judgement.</p><p></p><p>And, yes, that judgment will be subjective. But, the criteria leading to that judgment should be as objective as possible.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3773432, member: 22779"] Really, "what is art" sorts of discussions aren't going to get us anywhere. But, that's not what this is about. No one is arguing that, say, Star Wars isn't art. That would be pretty hard to defend. However, there are a number of elements which can be used to discriminate good art from bad. "It affects me" is not a particularly useful one, IMO. There are all sorts of elements which can be discussed beyond a personal preference. In novels, one can discuss pacing, characterization, use of language, plot, setting and a number of other, fairly objective (although, truthfully, never 100% objective) elements. We've seen some pretty blanket statements about anime in this thread. The counter to those is the fact that anime encompasses such a broad range of styles that making very broad statements is problematic at best. The same comes with almost any gaming discussion, like talking about classic modules. Some people talk about classic modules as being dungeon slogs with lots of traps and the like. Other people talk about vast outdoor modules with lots exploration. Classic modules have both. That's why you cannot really make blanket statements. However, I can look at a particular module and judge it in comparison to other modules. The Forest Oracle is a BAD module. There's no way around that. It's just bad. On the far other end of the scale, most people think that the G series of modules are good. The problem comes when something is in the middle. Are the Dragonlance modules good or bad? Well, it depends on who you ask, because of the criteria each uses. An informed view, though, will look at both sides and collect as many criteria as possible and then make a judgement. And, yes, that judgment will be subjective. But, the criteria leading to that judgment should be as objective as possible. [/QUOTE]
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