D&D 5E Disease immunity etcetera vs. non-communicable disease

I think you are getting into the weeds over the definition of disease. RAI, I think it is pretty clear that "disease" means a disease acquired via gameplay mechanics. Anything beyond that is just a DM ruling.

My own take is that I see curing disease and other restorative magic as more of a "back to baseline" function. Someone affected by feeb would regain their cognitive abilities. But I can't picture someone who missed all their developmental milestones due to a genetic disorder just being *poof* granted normal cognitive function (although as a writing prompt that is pretty cool).
 

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