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*Pathfinder & Starfinder
Disintegrate vs. Slay Living
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<blockquote data-quote="jgsugden" data-source="post: 1113782" data-attributes="member: 2629"><p>All your examples fit into the exception I mentioned: Creatures with high con scores and great fort saves. They're going to likely make the saving throw anyway, so who cares what happens on a failed saving throw? You should be using other magics to fight these beasts. The spell can't be heavily nerfed versus your example monsters because only the effect on a failed save was decreased in effectiveness and the odds of them failing a save are pretty low.</p><p></p><p>The spell is balanced now. You don't use a hold monster versus a creature with a high will save and you don't use disintegrate versus a monster with a high fort save.</p><p></p><p>Disintegrate is good against aberrations, constructs, fey, giants, humanoids, monstrous humanoids, oozes, undead or vermin (all creatures with d6 HD, d8 HD or no con bonus).</p><p></p><p>Most animals, elementals, giants, outsiders and plants have strong fort saves and high con scores, so they make poor targets, but there are vulnerable creatures of these types.</p><p></p><p>Dragons and magical beasts are almost always poor targets for disintegrate. </p><p></p><p>That pretty well summs up the situation.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1113782, member: 2629"] All your examples fit into the exception I mentioned: Creatures with high con scores and great fort saves. They're going to likely make the saving throw anyway, so who cares what happens on a failed saving throw? You should be using other magics to fight these beasts. The spell can't be heavily nerfed versus your example monsters because only the effect on a failed save was decreased in effectiveness and the odds of them failing a save are pretty low. The spell is balanced now. You don't use a hold monster versus a creature with a high will save and you don't use disintegrate versus a monster with a high fort save. Disintegrate is good against aberrations, constructs, fey, giants, humanoids, monstrous humanoids, oozes, undead or vermin (all creatures with d6 HD, d8 HD or no con bonus). Most animals, elementals, giants, outsiders and plants have strong fort saves and high con scores, so they make poor targets, but there are vulnerable creatures of these types. Dragons and magical beasts are almost always poor targets for disintegrate. That pretty well summs up the situation. [/QUOTE]
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Disintegrate vs. Slay Living
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