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Disintegrate
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<blockquote data-quote="Plane Sailing" data-source="post: 865608" data-attributes="member: 114"><p>Janos,</p><p></p><p>I know that you've recieved a whole lot of good-quality answers now about what the rules say about disintegrate (plus a link to the FAQ!).</p><p></p><p>I'd like to mention what my players and I find unsatisfactory about the rules and why:</p><p></p><p></p><p>I know that I and my fellow players rejected the computer-game vision of disintegrating a bad guy and have all his equipment go "pop" and land on the floor next to him to be picked up.</p><p></p><p>It is far more common in our game for equipment and even magic items to be destroyed by gouts of dragon fire, disintegrations and so forth. It fits our conception of what is "right, proper and believable in our fantasy context".</p><p></p><p>I could understand if WotC decided to make it hard to destroy items in order to avoid overturning the "balance" of gp value of goods at particular character levels... but I think that is putting the cart before the horse.</p><p></p><p>As a DM, I know that in some situations the PC's can and may lose some magic items. However, I keep track of the value of items which they each have at any one time and make an effort to ensure that appropriate items can be found in future treasure hordes. We prefer leaving DM's to balance the amount of treasure in a campaign rather than making spells that cause huge amounts of damage crisp a character but leave all his goods intact.</p><p></p><p>(we use a massive damage ST for items, if you are interested)</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 865608, member: 114"] Janos, I know that you've recieved a whole lot of good-quality answers now about what the rules say about disintegrate (plus a link to the FAQ!). I'd like to mention what my players and I find unsatisfactory about the rules and why: I know that I and my fellow players rejected the computer-game vision of disintegrating a bad guy and have all his equipment go "pop" and land on the floor next to him to be picked up. It is far more common in our game for equipment and even magic items to be destroyed by gouts of dragon fire, disintegrations and so forth. It fits our conception of what is "right, proper and believable in our fantasy context". I could understand if WotC decided to make it hard to destroy items in order to avoid overturning the "balance" of gp value of goods at particular character levels... but I think that is putting the cart before the horse. As a DM, I know that in some situations the PC's can and may lose some magic items. However, I keep track of the value of items which they each have at any one time and make an effort to ensure that appropriate items can be found in future treasure hordes. We prefer leaving DM's to balance the amount of treasure in a campaign rather than making spells that cause huge amounts of damage crisp a character but leave all his goods intact. (we use a massive damage ST for items, if you are interested) Cheers [/QUOTE]
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