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<blockquote data-quote="LokiDR" data-source="post: 4374275" data-attributes="member: 6239"><p>That is exactly how I read it and I think it is the only way all the text makes sense.</p><p> </p><p></p><p>Arrows are cheap, have a longer range and more damage. Neither reading stops archer paladins.</p><p> </p><p></p><p>The paladin could do the same by moving adjacent to the monster. This what I call a sucker bet for the monster. It is a tactic that helps allies move around the board which is a focus of 4e. It isn't cheese that much as the damage is small and the monster has a choice. I'll note from the other topic in this thread, a paladin can Challenge a monster from one side and a fighter can mark the same monster from the other side. Either choice for the monster is bad: attack the paladin at -2 or attack the fighter and take damage. I don't see this as cheese, it is the tactics of 4e.</p></blockquote><p></p>
[QUOTE="LokiDR, post: 4374275, member: 6239"] That is exactly how I read it and I think it is the only way all the text makes sense. Arrows are cheap, have a longer range and more damage. Neither reading stops archer paladins. The paladin could do the same by moving adjacent to the monster. This what I call a sucker bet for the monster. It is a tactic that helps allies move around the board which is a focus of 4e. It isn't cheese that much as the damage is small and the monster has a choice. I'll note from the other topic in this thread, a paladin can Challenge a monster from one side and a fighter can mark the same monster from the other side. Either choice for the monster is bad: attack the paladin at -2 or attack the fighter and take damage. I don't see this as cheese, it is the tactics of 4e. [/QUOTE]
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