Hello, this is my first post here
I've never played a PnP game, but I'm very fond of the CRPG D&D based games like Baldurs Gate, NWN etc..
Now, my question is this:
The prerequesites for Divine Might in 3.5e are STR 13, Turn Undead and Power attack.
To get Turn Undead, you need 4 levels of Paladin.
Assume I'm building a fighter/paladin dual class, how can I get both divine might and divine shield by taking no more than 8 levels of paladin under 3.5e rules?
It may sound like a strange question, but hear me out.
In NWN (I know this isn't REAL D&D), I could have all the prerequesites for Divine Might/Divine Shield, but I can only take these feats when leveling up as a Paladin, and not as a fighter.
I'm not talking about fighter bonus feats either. I'm talking about regular feat slots.
Shouldn't you be able to take Divine Might/Shield when leveling up as a fighter, ASLONG as it's a regular feat slot and not a bonus feat slot?
It doesn't work like this in NWN, despite the fact that you may have all the requirements. You MUST level up as a Paladin to take those feats.
I just want to know if this is a quirk of NWN, or an actual rule in D&D..
Under 3.0e rules, it was possible for a Paladin to get both divine might and divine shield by level 8, because he got Turn Undead at level 3.
However, under 3.5e, Paladins now get Turn Undead at level 4, rather than level 3 which makes getting both Divine Might and Divine Shield impossible to get by the 8th level I believe..
This is important to me because for NWN2 (which will be using the 3.5e ruleset), I will be building a Paladin/Fighter character and I want to take 12 levels of fighter for Greater Weapon Spec, and the rest in Paladin levels for Divine Might AND Divine Shield.
So, whats the deal fellas?

I've never played a PnP game, but I'm very fond of the CRPG D&D based games like Baldurs Gate, NWN etc..
Now, my question is this:
The prerequesites for Divine Might in 3.5e are STR 13, Turn Undead and Power attack.
To get Turn Undead, you need 4 levels of Paladin.
Assume I'm building a fighter/paladin dual class, how can I get both divine might and divine shield by taking no more than 8 levels of paladin under 3.5e rules?
It may sound like a strange question, but hear me out.
In NWN (I know this isn't REAL D&D), I could have all the prerequesites for Divine Might/Divine Shield, but I can only take these feats when leveling up as a Paladin, and not as a fighter.
I'm not talking about fighter bonus feats either. I'm talking about regular feat slots.
Shouldn't you be able to take Divine Might/Shield when leveling up as a fighter, ASLONG as it's a regular feat slot and not a bonus feat slot?
It doesn't work like this in NWN, despite the fact that you may have all the requirements. You MUST level up as a Paladin to take those feats.
I just want to know if this is a quirk of NWN, or an actual rule in D&D..
Under 3.0e rules, it was possible for a Paladin to get both divine might and divine shield by level 8, because he got Turn Undead at level 3.
However, under 3.5e, Paladins now get Turn Undead at level 4, rather than level 3 which makes getting both Divine Might and Divine Shield impossible to get by the 8th level I believe..
This is important to me because for NWN2 (which will be using the 3.5e ruleset), I will be building a Paladin/Fighter character and I want to take 12 levels of fighter for Greater Weapon Spec, and the rest in Paladin levels for Divine Might AND Divine Shield.
So, whats the deal fellas?