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Divine Grace-like abilities

MerakSpielman said:
huh? It's right there in the core rules

He thought you were being a smartass, Merak, since he was asking for abilities like Divine Grace, and you quoted Divine Grace at him. So he gave you a smartass answer back.

J
 

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This thread has the characters and mechanics stuff for sepulchrave's
most excellent story hour (which deals with divine grace very well to my mind—through the application of templates.). You'll have to wade through a few pages to find it - he gives the stats for a paladin who has grace decend on him.
 
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There is a feat in Dragon #306 that allows the character to use Wisdom in place of Charisma for Divine Grace (and other Charisma-dependent Paladin abilities). However, the character has to be a Paladin to begin with, and it doesn't stack with Divine Grace.

I also seem to recall a feat in the Kingdoms of Kalamar Player's Guide (Child of the Earth?) that allows a character to add a luck bonus equal to his Constitution bonus to saving throws. It sounded horribly overpowered to me.
 

FireLance said:
I also seem to recall a feat in the Kingdoms of Kalamar Player's Guide (Child of the Earth?) that allows a character to add a luck bonus equal to his Constitution bonus to saving throws. It sounded horribly overpowered to me.

Good memory. You got the name and the benefits right, and I agree, that's definitely overpowered. Child of the Earth is a regional feat, available only at first level. A couple other Kalamar feats are similarly unbalanced (but a lot of them are pretty good).
 

My gf plays a paladin with Divine grace and Child of the Earth. CHA and CON are her best stats too. Yes, her saves rock. But her strength sucks :D

The regional requirements to that feat are rather bad though for your average player.
 


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