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DM advice needed: Resolving a tricky plot thread.
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<blockquote data-quote="Nagol" data-source="post: 7936358" data-attributes="member: 23935"><p>Yeah, I'd tell the player that their plot line is best handled when they add another 10 levels to the character and develop allies and resources that are simply completely out of reach to a 7th level character. Further, I'd have in-game history and legends suggesting a far better approach (as in potentially survivable) would be to lure Orcus away from his home and confront him when he is weakened or to use stealth and subterfuge to enter his territory undetected or to acquire something Orcus desires more than the power from the family and trade it.</p><p></p><p>I'd also make sure the player understood that while I am happy to adjudicate their attempt at this, the result is certainly not guaranteed and they better prepare. Beating Orcus and forcing a concession on his home turf is probably the absolutely hardest route to take and their chances will reflect their choices. Beating Orcus at all would generally require someone/something of similar ability though sufficiently high-level mortals have been known to repulse his forays onto the Material Plane.</p><p></p><p>If the player seemed insistent, I probably introduce a trap choice where someone arranges for him to receive help to recover relics/artefacts that can help get the group to Orcus' lair and recover the signet that represents this deal. With the signet out of Orcus' control, the link with the demon lord will be broken and the signet can be realigned to an Outer Planar power of the player's choice. At 7th level, that would mean acquiring a means to reaching that particular plane in the Abyss, something that will protect the group from the immense amount of undead found there, something that will help hide the group, and something that can help defeat the powerful demons there as well. It's not a place for even high-level mortals to take lightly.</p><p></p><p>What the player doesn't know is the person/group helping him are aligned with a demon lord of similar power to Orcus (Demogorgon, or other top-ranked demon lord) who wants the deal for themselves (as much to embarrass Orcus as to acquire the piddly amount of power 1 soul every 20 years represents). To realign the signet requires the player to hand it over so a high-level ritual can be performed. But the person doing the ritual will realign it to their patron. That is their deal for power.</p></blockquote><p></p>
[QUOTE="Nagol, post: 7936358, member: 23935"] Yeah, I'd tell the player that their plot line is best handled when they add another 10 levels to the character and develop allies and resources that are simply completely out of reach to a 7th level character. Further, I'd have in-game history and legends suggesting a far better approach (as in potentially survivable) would be to lure Orcus away from his home and confront him when he is weakened or to use stealth and subterfuge to enter his territory undetected or to acquire something Orcus desires more than the power from the family and trade it. I'd also make sure the player understood that while I am happy to adjudicate their attempt at this, the result is certainly not guaranteed and they better prepare. Beating Orcus and forcing a concession on his home turf is probably the absolutely hardest route to take and their chances will reflect their choices. Beating Orcus at all would generally require someone/something of similar ability though sufficiently high-level mortals have been known to repulse his forays onto the Material Plane. If the player seemed insistent, I probably introduce a trap choice where someone arranges for him to receive help to recover relics/artefacts that can help get the group to Orcus' lair and recover the signet that represents this deal. With the signet out of Orcus' control, the link with the demon lord will be broken and the signet can be realigned to an Outer Planar power of the player's choice. At 7th level, that would mean acquiring a means to reaching that particular plane in the Abyss, something that will protect the group from the immense amount of undead found there, something that will help hide the group, and something that can help defeat the powerful demons there as well. It's not a place for even high-level mortals to take lightly. What the player doesn't know is the person/group helping him are aligned with a demon lord of similar power to Orcus (Demogorgon, or other top-ranked demon lord) who wants the deal for themselves (as much to embarrass Orcus as to acquire the piddly amount of power 1 soul every 20 years represents). To realign the signet requires the player to hand it over so a high-level ritual can be performed. But the person doing the ritual will realign it to their patron. That is their deal for power. [/QUOTE]
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