buzz
Adventurer
I have this idea for a campaign that begins with the players randomly choosing from an array of PCs created by the DM. The PCs are created in such a way that they're still open-ended as to what classes can be pursued, e.g., just 1-3 racial pargaon levels that define aptitudes, but leave future standard classes taken to the player.
The reasoning for this has to do with the other part of the idea: that the PCs and players have no idea who or where they are. That is, they have no knowledge of the setting, or where they came from, and pretty much have to learn everything about it as they go along. Sort of like the orignal Amber novels; Corwin is definitely a part of the "setting" of Amber, but he has to learn all about it (a handy device for the reader).
My question is, if you were a player in such a campaign--faced with being given a PC you had no hand in generating and which you'd probably be using for the duration of the campaign--would this just be totally annoying, or would you find it an interesting challenge? Would the possibility for discovery and mystery outweigh having the fun of chargen taken away from you?
The reasoning for this has to do with the other part of the idea: that the PCs and players have no idea who or where they are. That is, they have no knowledge of the setting, or where they came from, and pretty much have to learn everything about it as they go along. Sort of like the orignal Amber novels; Corwin is definitely a part of the "setting" of Amber, but he has to learn all about it (a handy device for the reader).
My question is, if you were a player in such a campaign--faced with being given a PC you had no hand in generating and which you'd probably be using for the duration of the campaign--would this just be totally annoying, or would you find it an interesting challenge? Would the possibility for discovery and mystery outweigh having the fun of chargen taken away from you?
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