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Dm misadventures. Tales of woe. How long did your worse table arguement last?
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<blockquote data-quote="redrick" data-source="post: 7344559" data-attributes="member: 6777696"><p>As a kid, we could have all-day arguments about anything. I can't imagine putting up with that as an adult. I'd either ask the players to make up their minds already, or introduce an external force to move the table along. If the argument was <em>with me</em> about rules or similar and a player refused to let go of it, I'd either tell the player to take a hike or take a hike myself.</p><p></p><p>I remember an argument with a player about how easily they could hide to get advantage and sneak attack. I don't remember the exact situation, but it had something to do with wanting to sneak up characters in combat, make a melee attack, then rinse and repeat. I presented some options but also some limitations and the player didn't agree with them, and after 20 minutes I said, "that's the ruling, sorry, we gotta move on" and I think they logged off Roll20 at that point. These days, I'd probably try to take a less hardline attitude with players about rulings, but I don't know that I'd be playing in a group with a player who was that determined to go to the matts over a ruling either.</p></blockquote><p></p>
[QUOTE="redrick, post: 7344559, member: 6777696"] As a kid, we could have all-day arguments about anything. I can't imagine putting up with that as an adult. I'd either ask the players to make up their minds already, or introduce an external force to move the table along. If the argument was [I]with me[/I] about rules or similar and a player refused to let go of it, I'd either tell the player to take a hike or take a hike myself. I remember an argument with a player about how easily they could hide to get advantage and sneak attack. I don't remember the exact situation, but it had something to do with wanting to sneak up characters in combat, make a melee attack, then rinse and repeat. I presented some options but also some limitations and the player didn't agree with them, and after 20 minutes I said, "that's the ruling, sorry, we gotta move on" and I think they logged off Roll20 at that point. These days, I'd probably try to take a less hardline attitude with players about rulings, but I don't know that I'd be playing in a group with a player who was that determined to go to the matts over a ruling either. [/QUOTE]
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Dm misadventures. Tales of woe. How long did your worse table arguement last?
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