jasper
Rotten DM
from another thread.. warmaster horus said... At that point an hour-long argument is pointless and any player who persists in that is a disruption that the DM should deal with......
Ok, we all know some of us like to argue/debate/ppp um tick off the dm. This is only thread is only for dms who had long arguments at there table.
Time lasted: 2.5 hours.
Players: 3. One newbie who I was trying to teach, two players I picked up from a friends table.
Module/Adventure: Dungeonland an Alice in wonder land homage
When: Call it 1988
Reason for argument:. Should the party go left to encounter 80 yards away or right to the encounter 70 yards.
Results: Newbie still will not play D&D but became my best friend. Never played with the two guys again. Started adding wandering monsters but that is a pill move. Learn to demand a decision after 5 minutes. I still twitch when playing if the group are still discussing plans after 20 minutes. My last home brew group call me on this.
Ok, we all know some of us like to argue/debate/ppp um tick off the dm. This is only thread is only for dms who had long arguments at there table.
Time lasted: 2.5 hours.
Players: 3. One newbie who I was trying to teach, two players I picked up from a friends table.
Module/Adventure: Dungeonland an Alice in wonder land homage
When: Call it 1988
Reason for argument:. Should the party go left to encounter 80 yards away or right to the encounter 70 yards.
Results: Newbie still will not play D&D but became my best friend. Never played with the two guys again. Started adding wandering monsters but that is a pill move. Learn to demand a decision after 5 minutes. I still twitch when playing if the group are still discussing plans after 20 minutes. My last home brew group call me on this.