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Dm misadventures. Tales of woe. How long did your worse table arguement last?
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<blockquote data-quote="Ralif Redhammer" data-source="post: 7344626" data-attributes="member: 30438"><p>I do have one player that loves to argue about anything. He'll argue the rules if he thinks he can get one iota of extra power out of it, even when the rules are perfectly clear. He'll argue with an NPC on the justice system of the city they're in. He'll argue with the rest of the group as to a course of action for 30+ minutes. In our Out of the Abyss campaign, at one point he tried to argue that the group should just go do something else, after fighting the demon menace for a year.</p><p></p><p>I think he loves doing all this because the game, for that period of time, revolves entirely around him. It's a problem, and to be honest, I've reached the limit of what I can put up with at this point.</p><p></p><p>But most the time, rules-wise, the arguments/discussions don't last that long. I give it no more than five minutes or so, then say "okay, we'll rule like this today, but I'm going do some research and have an official ruling next week." If a course of action decision takes too long, I call for a vote between two or three choices by show of hands.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 7344626, member: 30438"] I do have one player that loves to argue about anything. He'll argue the rules if he thinks he can get one iota of extra power out of it, even when the rules are perfectly clear. He'll argue with an NPC on the justice system of the city they're in. He'll argue with the rest of the group as to a course of action for 30+ minutes. In our Out of the Abyss campaign, at one point he tried to argue that the group should just go do something else, after fighting the demon menace for a year. I think he loves doing all this because the game, for that period of time, revolves entirely around him. It's a problem, and to be honest, I've reached the limit of what I can put up with at this point. But most the time, rules-wise, the arguments/discussions don't last that long. I give it no more than five minutes or so, then say "okay, we'll rule like this today, but I'm going do some research and have an official ruling next week." If a course of action decision takes too long, I call for a vote between two or three choices by show of hands. [/QUOTE]
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Dm misadventures. Tales of woe. How long did your worse table arguement last?
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