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DM Says No Powergaming?
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<blockquote data-quote="jgsugden" data-source="post: 8869746" data-attributes="member: 2629"><p>I can't speak for Mort, but I can say that there are plenty of tools out there in the books, and on Youtube, and on Reddit, and on these forums, etc... Let me give you a suggestion for how to discover them yourself.</p><p></p><p>I suggest planning a one shot for your players. Tell them to build 5th level PCs using point buy, and that each one gets one rare item, two uncommon items and unlimited mundane (nonmagical) items. They also get three uncommon spell scrolls / potions of their choice. They can use any WotC class/race options. </p><p></p><p>Then, you get to build a one shot dungeon to challenge them for a five hour session. You get to use a small cavern and a road for your battlemaps, and the monsters you get to use in your build are:</p><p></p><p>19 goblins</p><p>4 wolves</p><p>1 bugbear</p><p>4 traps that have DCs no higher than 13 and deal no more than 2d8 damage each (but can hamper PCs, such as a snare or a pit)</p><p></p><p>If that sounds familiar, you may have played an intro adventure for 5E. These are appropriate challenges for a 1st level party with starting gear, and you're going to challenge heavily armed 5th level PCs.</p><p></p><p>Think about how you'd use your resources to make an interesing challenge for the PCs. Think about how (and why) the monsters might be prepared for the PCs and use their capabilities to provide challenges for the PCs. Figure out things the monsters might be doing that the PCs might have to disrupt. Experiment. Think outside the box - but make sure the story makes sense. If you try this a few times, and succeed in building fun one shots this way, it may influence how you approach the rest of your adventure building in a positive way.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8869746, member: 2629"] I can't speak for Mort, but I can say that there are plenty of tools out there in the books, and on Youtube, and on Reddit, and on these forums, etc... Let me give you a suggestion for how to discover them yourself. I suggest planning a one shot for your players. Tell them to build 5th level PCs using point buy, and that each one gets one rare item, two uncommon items and unlimited mundane (nonmagical) items. They also get three uncommon spell scrolls / potions of their choice. They can use any WotC class/race options. Then, you get to build a one shot dungeon to challenge them for a five hour session. You get to use a small cavern and a road for your battlemaps, and the monsters you get to use in your build are: 19 goblins 4 wolves 1 bugbear 4 traps that have DCs no higher than 13 and deal no more than 2d8 damage each (but can hamper PCs, such as a snare or a pit) If that sounds familiar, you may have played an intro adventure for 5E. These are appropriate challenges for a 1st level party with starting gear, and you're going to challenge heavily armed 5th level PCs. Think about how you'd use your resources to make an interesing challenge for the PCs. Think about how (and why) the monsters might be prepared for the PCs and use their capabilities to provide challenges for the PCs. Figure out things the monsters might be doing that the PCs might have to disrupt. Experiment. Think outside the box - but make sure the story makes sense. If you try this a few times, and succeed in building fun one shots this way, it may influence how you approach the rest of your adventure building in a positive way. [/QUOTE]
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