D&D General DM Says No Powergaming?

Zardnaar

Legend
Hypothetical here DM says that.

It's kinda clear what they mean what's not clear is where they draw the line.

For me I don't ban it atm only banned things are any race that flies and the Twilight cleric. Shepard druid might join that list.

In session 0 I do say Powergaming is not required. If you watch tier lists I prefer you don't use F or S tier stuff just don't abuse it.

I have vetoed one player with rolled stats and wanted a paladin/hexblade (with natural 20 stats).

So yeah if I see a Gloomstalker ranger rock on up with sharpshooter and wood elf I can more or less guess what's gonna happen but there's other ways to deal with it.
 

log in or register to remove this ad

overgeeked

B/X Known World
I detest power gaming. 5E is already easy mode. There’s no point in making it even easier. I outright ban multiclassing as it’s the biggest offender. A few subclasses and feats are also banned. I get the whole power fantasy angle, but it very quickly devolves into an adversarial player who has to be the best and always win. There’s a lot of overlap with players who tell others how to build their characters and tell others how to play. If me saying no to power gaming keeps all that out (always does), then I count that as a huge win.
 
Last edited:

Zardnaar

Legend
I detest power gaming. 5E is already easy mode. There’s no point in making it even easier. I outright ban multiclassing as it’s the biggest offender. A few subclasses and feats are also banned. I get the whole power fantasy angle, but if very quickly devolves into an adversarial player who has to be the best and always win. There’s a lot of overlap with players who tell others how to build their characters and tell others how to play. If me saying no to power gaming keeps all that out (always does), then I count that as a huge win.

If I could be bothered banning all the S and F tier stuff might help.

Powergaming only becomes an issue for me if abused.
 


iserith

Magic Wordsmith
I'd have to ask the DM what they mean by that, specifically. My expectation is that anyone playing a game will tend to try to do it well, and that includes their builds, their tactics, and their ability to portray their character in a way that is fun and memorable for everyone. If that's "powergaming," then sign me up!
 





I'd have to ask the DM what they mean by that, specifically. My expectation is that anyone playing a game will tend to try to do it well, and that includes their builds, their tactics, and their ability to portray their character in a way that is fun and memorable for everyone. If that's "powergaming," then sign me up!
Agree.

Banning "powergaming" is some nebulous finger-wiggling voodoo bollocks, and literally 95% of DMs have bad and wrong ideas about what is OP. Talking about "normal" DMs not people on these boards, who are a bit more together.

Give me a list of races/classes/subclasses to avoid and I'm fine, but otherwise it's a ridiculous game of Battleship or worse, Blind Man's Bluff.
Clear warning sign that they're going to go spare on you for actually using your character's capabilities to their advantage. Avoid at all costs.
Yup. Any DM who doesn't like "powergaming" but doesn't have a precise and defined idea of exactly what that constitutes is probably going to be a huge pain the neck to deal with on multiple levels.

Personally I don't allow rolled stats and and am not keen on multiclassing, but allow it on a case-by-case basis. The secret behind the case-by-case is "Is this player bad at minmaxing" if so I allow it, if they're good at minmaxing I don't allow it lol.
 

Charlaquin

Goblin Queen (She/Her/Hers)
I wouldn’t be comfortable with a blanket rule against “powergaming” because that’s too nebulous of a term. I would want to know specifically what was being disallowed.

You see this kind of thing a lot playing Commander in MTG; groups will have some sort of general agreement that “unfair decks” aren’t allowed, but no consensus on what counts as “unfair.” If there are certain cards or combos you want to ban, just ban them!
 

Umbran

Mod Squad
Staff member
Clear warning sign that they're going to go spare on you for actually using your character's capabilities to their advantage. Avoid at all costs.

Banning "powergaming" is some nebulous finger-wiggling voodoo bollocks

Folks, before laying the badwrong on these people - remember that not everyone is good at framing a point or discussion well. This is not a "warning" sign. Yeah, it is nebulous, but then almost everyone is nebulous from time to time.

Such a statement is a cue for a conversation, not labelling.
 

Charlaquin

Goblin Queen (She/Her/Hers)
Personally I don't allow rolled stats and and am not keen on multiclassing, but allow it on a case-by-case basis. The secret behind the case-by-case is "Is this player bad at minmaxing" if so I allow it, if they're good at minmaxing I don't allow it lol.
What about a player who is good at minmaxing but consciously makes a poorly-optimized multiclass character?
 

Folks, before laying the badwrong on these people - remember that not everyone is good at framing a point or discussion well. This is not a "warning" sign. Yeah, it is nebulous, but then almost everyone is nebulous from time to time.

Such a statement is a cue for a conversation, not labelling.
I can only speak to my personal experience, but my experience is that DMs/Storytellers/etc. who say they want to "ban powergaming" or something similarly nebulous and indicating a fear of powerful PCs or players who minmax, aren't typically interested in a constructive conversation, but rather a set of diktats directly from them (or worse, directly from some awful website or youtuber they follow), which are often extremely nebulous and inconsistent, and typically based in very serious misunderstandings/misapprehensions re: the rules of the relevant game system.

This is because they are motivated by fear of the people they're playing with. It is difficult to have constructive conversations with people motivated by fear to start with. To have conversations when they're afraid of you? Not impossible but very hard. Particularly where the fear is irrational bordering on paranoid, as often the case here.

This is why it actually is a warning sign/red flag and that's not just mean "labelling" or whatever.

Now, if a DM I knew well said something like "I'm concerned about too-powerful PCs" or something, that's the start of a conversation, so that can probably be steered to sanity and an understanding of the actual goal. But opening with "I want to ban powergaming" is a red flag, especially from a new DM.

It's a particularly red flag with 5E as 5E is not a game where powergaming is a serious issue. Especially if you just ban multiclassing. As has been discussed many times, if the most powerful single-class PC is a 10/10, the weakest is probably a 7/10. Which is good work by WotC for sure. But some DMs live like it's 2003 and as if their players are all trying to create Pun-Pun. What they need is therapy and a nice cup of tea and maybe to be a player for a while, not to be crudely attempting to ban "powergaming".

What about a player who is good at minmaxing but consciously makes a poorly-optimized multiclass character?
I'll cross that bridge when I come to it, honestly. I doubt I'll ever come to that bridge.
 
Last edited:

Oofta

Legend
Powergaming is only an issue if only 1 or 2 people in the group do it and the other players care. If I have a group of powergamers then I'll just raise the threat level to compensate. That's not my preference since I don't want to be an adversarial DM, but I've never met a group I couldn't challenge at least now and then.

I do ban or modify a couple of save-or-suck (and a couple of no save and suck like heat metal on enemies with metal armor) spells but that's personal preference. I also let people know that I'll probably say no if you try to take advantage of some edge case exploit. I'll work with PCs to on achieving goals and style, but I always let people know that there will be limits even if those are pretty broad.
 

Minigiant

Legend
Supporter
"No powergaining" by itself is a red flag for me. Some of the most powerful stuff in D&D have been base traditional stuff: wizards, clerics,dwarves, elves, HUMANS.

But "You don't need to optimize. X/Y or A/B combos are not needed to survive/succeed and are banned" is reasonable.
 

iserith

Magic Wordsmith
I think the way to approach this is to ask the DM what sorts of outcomes they are trying to achieve or avoid with this stance.
  • Do they want the party to lose encounters sometimes? For characters to die? If so, how many or at what frequency, generally speaking?
  • Do they want to make sure that one character doesn't overshadow others or encroach upon their niches?
  • Do they want certain non-combat challenges to be difficult in particular ways that could otherwise be overcome with features, spells, or the like?
And so on. Get specific with the DM to try to zero in on the actual objection that underlies the "no powergaming" rule, but don't try to convince them they are wrong. Just listen and decide if the game is for you or not.
 

« Low » and « No » don’t make any appeal and don’t show where the DM want to go with his campaign. But it show that the DM want to restraint players so I will pass.
 

Vaalingrade

Legend
Folks, before laying the badwrong on these people - remember that not everyone is good at framing a point or discussion well. This is not a "warning" sign. Yeah, it is nebulous, but then almost everyone is nebulous from time to time.

Such a statement is a cue for a conversation, not labelling.
Except that's exactly what I'm trying to avoid with someone who just blanket rails against 'powergaming'. I'm not going to play with them.

'Powergaming' IS labeling (and so frankly is badwrongfun).
 

Warpiglet-7

Cry havoc! And let slip the pigs of war!
as dm I am pretty ok with most things that don’t trivialize the threats and fun for others. Hell, what are you going to do? Ban wizards in the hands of strategic players?

Actually that is a thought…

As a player I make suboptimal choices better. I have a dwarf warlock blade pact and I took GWM. The demonic blade has preyed on his sanity—-so took two levels of barbarian.

He has a 16 str and 14 chr. He can lay down some decent damage especially with smites and reckless attack. But he is strength based has point but stats…

I might worry if someone comes with kick ass stats and weird synergistic level dips here and there for moar power! But aren’t single classes usually better anyway?
 

An Advertisement

Advertisement4

Top