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DM Says No Powergaming?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8870227" data-attributes="member: 18"><p>I mean, it could be done, but people <em>would not</em> like it.</p><p></p><p>At all.</p><p></p><p>Next time the Fighter jumps down 40ft because 4d6 damage ain't nothing to him, he injures his back, and loses access to his Battlemaster dice and manuevers. Also he has to spend every short rest doing back exercises (we've all been there buddy).</p><p></p><p>The Wizard doesn't take absolutely obsessive psychotic care of their belongings, so their spell book gets stolen and they can't memorize spells anymore.</p><p></p><p>The Ranger didn't follow "leave no trace" closely enough and now not only did she lose access to her spells, but her animal companion went off in a huff.</p><p></p><p>I could go on. Even a Gunslinger could forget the face of his father <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>The point is, if we did similar nonsense to what some people want to do with primarily Paladins, Clerics, and somewhat confusingly, Warlocks (but rarely Druids, oddly enough), people wouldn't like it. Can you even imagine how vexed/mad this would make some players? Especially some of the same sort of players who think it's totally cool to punish the Cleric or whatever. Turnabout is fair play but they're not going to see that.</p><p></p><p>I think a more realistic approach is one of making it opt-in. Ask the Warlock, do you want to have a scenario where your Patron messes with you, or do you want a more distant Patron? And would you be okay with losing your powers? The same for Paladins and Clerics. With Paladins, there is always some consensuality because oaths are opting in to this, and some oaths are so vague they're almost impossible to break (Vengeance particularly), but you can certainly ask if they want the oath to be tightly binding or more loosely interpreted. With Clerics, I think a lot of players today do not expect ANY attention AT ALL from their god, certainly below high levels, and 4E made it pretty clear Clerics could keep their powers even if they pissed their god off, so some people will still be working like that, because 5E hasn't contradicted that all (rather it just hasn't addressed the issue).</p><p></p><p>If you go for an opt-in approach to "losing your powers", I think everyone is going to have more fun.</p><p></p><p>I'd also note with Warlocks that I'm not aware of any 5E text suggesting pacts are revocable. So it would be more about making your Patron mad and thus them sending others after you.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8870227, member: 18"] I mean, it could be done, but people [I]would not[/I] like it. At all. Next time the Fighter jumps down 40ft because 4d6 damage ain't nothing to him, he injures his back, and loses access to his Battlemaster dice and manuevers. Also he has to spend every short rest doing back exercises (we've all been there buddy). The Wizard doesn't take absolutely obsessive psychotic care of their belongings, so their spell book gets stolen and they can't memorize spells anymore. The Ranger didn't follow "leave no trace" closely enough and now not only did she lose access to her spells, but her animal companion went off in a huff. I could go on. Even a Gunslinger could forget the face of his father ;) The point is, if we did similar nonsense to what some people want to do with primarily Paladins, Clerics, and somewhat confusingly, Warlocks (but rarely Druids, oddly enough), people wouldn't like it. Can you even imagine how vexed/mad this would make some players? Especially some of the same sort of players who think it's totally cool to punish the Cleric or whatever. Turnabout is fair play but they're not going to see that. I think a more realistic approach is one of making it opt-in. Ask the Warlock, do you want to have a scenario where your Patron messes with you, or do you want a more distant Patron? And would you be okay with losing your powers? The same for Paladins and Clerics. With Paladins, there is always some consensuality because oaths are opting in to this, and some oaths are so vague they're almost impossible to break (Vengeance particularly), but you can certainly ask if they want the oath to be tightly binding or more loosely interpreted. With Clerics, I think a lot of players today do not expect ANY attention AT ALL from their god, certainly below high levels, and 4E made it pretty clear Clerics could keep their powers even if they pissed their god off, so some people will still be working like that, because 5E hasn't contradicted that all (rather it just hasn't addressed the issue). If you go for an opt-in approach to "losing your powers", I think everyone is going to have more fun. I'd also note with Warlocks that I'm not aware of any 5E text suggesting pacts are revocable. So it would be more about making your Patron mad and thus them sending others after you. [/QUOTE]
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