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DM Says No Powergaming?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8870385" data-attributes="member: 18"><p>No.</p><p></p><p>You're confusing powergaming with being a <em>munchkin</em>.</p><p></p><p>They're related but they're not the same thing. The bolded bit is just absolutely wrong. No. Absolutely not. The pleasure of powergaming is making a highly optimized and highly efficient character, which is absolutely not the same thing as "the best there ever was" or the like. You can powergame and end up with quite an ineffectual character if you have certain constraints and many people do self-apply those constraints. Certainly you don't need to end with a dominating one</p><p></p><p>The self-proclaimed "powergamer" in my group just doesn't like casters. So he doesn't play them. And thus the most optimal characters he can possibly make will never, ever be the most dominating or winning characters in 5E. And this goes for like virtually every powergamer I've ever met. They all have preferences and quirks and things they like and don't like, and they're not trying to "win", they're trying to have a character that is very effective.</p><p></p><p>"Winning" at all costs, including the happiness of everyone involved is the mark of the munchkin. One of the key traits there is being willing to derail the entire game to force into your character's area of competence (usually "killing things"). The munchkin is also usually a lot less choosy about their character class/race/etc. - they'll usually prefer something menacing and edgy, but if they have to play a Kobold to be Pun-Pun, the munchkin will play a damn kobold.</p><p></p><p>The fact that you're taking "powergamer" to mean "munchkin" is a great illustration of how any DM who wants to "ban powergaming" should be considered a red flag about that DM's knowledge of the game, and if he's not immediately willing to explain his position, that's a whole other red flag.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8870385, member: 18"] No. You're confusing powergaming with being a [I]munchkin[/I]. They're related but they're not the same thing. The bolded bit is just absolutely wrong. No. Absolutely not. The pleasure of powergaming is making a highly optimized and highly efficient character, which is absolutely not the same thing as "the best there ever was" or the like. You can powergame and end up with quite an ineffectual character if you have certain constraints and many people do self-apply those constraints. Certainly you don't need to end with a dominating one The self-proclaimed "powergamer" in my group just doesn't like casters. So he doesn't play them. And thus the most optimal characters he can possibly make will never, ever be the most dominating or winning characters in 5E. And this goes for like virtually every powergamer I've ever met. They all have preferences and quirks and things they like and don't like, and they're not trying to "win", they're trying to have a character that is very effective. "Winning" at all costs, including the happiness of everyone involved is the mark of the munchkin. One of the key traits there is being willing to derail the entire game to force into your character's area of competence (usually "killing things"). The munchkin is also usually a lot less choosy about their character class/race/etc. - they'll usually prefer something menacing and edgy, but if they have to play a Kobold to be Pun-Pun, the munchkin will play a damn kobold. The fact that you're taking "powergamer" to mean "munchkin" is a great illustration of how any DM who wants to "ban powergaming" should be considered a red flag about that DM's knowledge of the game, and if he's not immediately willing to explain his position, that's a whole other red flag. [/QUOTE]
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