Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
DM Says No Powergaming?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UngeheuerLich" data-source="post: 8870733" data-attributes="member: 59057"><p>There are combats even an optimized character can't win. You can say, this is a "rocks fall, you are dead" situation. But I disagree. If you maneuver yourself in a situation where you have to fight overwhelming foes, that is on you, not on the DM.</p><p></p><p>Also: the failure does not always have to result in combat. It can just mean, that they won't get help with soldiers, magic items which means, the party might have to deal with everything on their own. So they might be more specialized for combat, but they also have to face harder combats and thus are in more danger than the normal party. </p><p></p><p>So maybe it is not entirely on the optimizers... sometimes, or even often enough it is the DM who starts an arm's race. If you teach your players, that a failed social encounter always results in a hard combat, of course this is what they start preparing for.</p><p></p><p>I know this feeling as a player. I have built characters that used cunning and illusions and disguises to do things. In some games it was fun. In other games, after the first session I knew, that I should just let this character die and build a fighting machine instead.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8870733, member: 59057"] There are combats even an optimized character can't win. You can say, this is a "rocks fall, you are dead" situation. But I disagree. If you maneuver yourself in a situation where you have to fight overwhelming foes, that is on you, not on the DM. Also: the failure does not always have to result in combat. It can just mean, that they won't get help with soldiers, magic items which means, the party might have to deal with everything on their own. So they might be more specialized for combat, but they also have to face harder combats and thus are in more danger than the normal party. So maybe it is not entirely on the optimizers... sometimes, or even often enough it is the DM who starts an arm's race. If you teach your players, that a failed social encounter always results in a hard combat, of course this is what they start preparing for. I know this feeling as a player. I have built characters that used cunning and illusions and disguises to do things. In some games it was fun. In other games, after the first session I knew, that I should just let this character die and build a fighting machine instead. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DM Says No Powergaming?
Top