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DM Says No Powergaming?
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<blockquote data-quote="Oofta" data-source="post: 8870756" data-attributes="member: 6801845"><p>As I stated much further up thread, powergamers are not necessarily a problem. It depends on the group and what they enjoy, I used to DM a public game that had a group we called "The Cheese Weasels". This was in 3.5, and they had all worked together to create the most broken PC group possible. I didn't really understand the appeal but they had fun. More power to them. </p><p></p><p>To me the real issue is the glory hog, which has an overlap with powergamer. The glory hog wants to be the driving force of the game, whether in combat or out. They seem to view the game as a competition not just with foiling anything the DM does but also being more important than the rest of the PCs.</p><p></p><p>An example of a glory hog powergamer was Jo. Jo ran a cleric that took the noble class and decided they had two retainers. Those retainers were supposed be just commoners that don't do much of anything. But ... Jo talked the DM into letting the retainers gain levels of cleric and they became sort-of-henchmen sidekicks. Nobody else had sidekicks, but when it came to Jo's turn they were running 3 characters. Then Jo talked the DM into letting them take a custom class that basically gave them all the benefits of a warlock in addition to being a cleric.</p><p></p><p>The group eventually had an intervention with the DM and said that all this was not cool, and the retainers were written out of the game. But Jo was that kind of person that would always push the boundaries, always wanting more. For example when the group was telling everyone what they had done during a downtime break for the PCs, they declared that they had hopped up to Valhalla and had tea and crumpets with Odin over the weekend. This in a campaign where the gods were distant and unreachable. The PC was level 10 at the time. Then they would say that they could find any McGuffin or creature anywhere in the world because "Odin saw all" and they could just chat with his god buddy who would look for him.</p><p></p><p>In some ways they were a great addition to the game because he was invested in the game and their PC. But they always wanted to be the star of the show, always one-upping everyone else. No matter how many times we tried to explain it, no matter how often the DM said "No, it doesn't work that way" it just never sunk in what the issues were. They were not just a powergamer, it wasn't that they were not a roleplayer. It was that they were a glory hog who wanted to dominate the game.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8870756, member: 6801845"] As I stated much further up thread, powergamers are not necessarily a problem. It depends on the group and what they enjoy, I used to DM a public game that had a group we called "The Cheese Weasels". This was in 3.5, and they had all worked together to create the most broken PC group possible. I didn't really understand the appeal but they had fun. More power to them. To me the real issue is the glory hog, which has an overlap with powergamer. The glory hog wants to be the driving force of the game, whether in combat or out. They seem to view the game as a competition not just with foiling anything the DM does but also being more important than the rest of the PCs. An example of a glory hog powergamer was Jo. Jo ran a cleric that took the noble class and decided they had two retainers. Those retainers were supposed be just commoners that don't do much of anything. But ... Jo talked the DM into letting the retainers gain levels of cleric and they became sort-of-henchmen sidekicks. Nobody else had sidekicks, but when it came to Jo's turn they were running 3 characters. Then Jo talked the DM into letting them take a custom class that basically gave them all the benefits of a warlock in addition to being a cleric. The group eventually had an intervention with the DM and said that all this was not cool, and the retainers were written out of the game. But Jo was that kind of person that would always push the boundaries, always wanting more. For example when the group was telling everyone what they had done during a downtime break for the PCs, they declared that they had hopped up to Valhalla and had tea and crumpets with Odin over the weekend. This in a campaign where the gods were distant and unreachable. The PC was level 10 at the time. Then they would say that they could find any McGuffin or creature anywhere in the world because "Odin saw all" and they could just chat with his god buddy who would look for him. In some ways they were a great addition to the game because he was invested in the game and their PC. But they always wanted to be the star of the show, always one-upping everyone else. No matter how many times we tried to explain it, no matter how often the DM said "No, it doesn't work that way" it just never sunk in what the issues were. They were not just a powergamer, it wasn't that they were not a roleplayer. It was that they were a glory hog who wanted to dominate the game. [/QUOTE]
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