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DM Says No Powergaming?
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<blockquote data-quote="TheSword" data-source="post: 8871397" data-attributes="member: 6879661"><p>Just my thoughts…</p><p>A significant proportion of a villages population are going to be children, or the feeble (elderly, infirm, sick), or non-combatants (folks too scared to fight a dragon who wouldn’t risk dying/think the village should parley with it). It doesn’t take dragon fear to make someone scared of death.</p><p></p><p>What spaces are these villages going to be occupying where they have clear line of sight to the dragon before it attacks them. How many villages can actually fit in that space.</p><p></p><p>How are they trained to fire in concert, stand and fight in the face of massive casualties and not accidentally shoot each other (these commoners aren’t trained in longbow use after all are they) so the archers are giving the dragon cover (optional cover rules) and if they miss by 2 or less then the arrow is going into the head of a peasant.</p><p></p><p>The dragon flies low at the village from one side (the one with the most line of sight blocking terrain) and fires the fields and houses on that side. There are now huge clouds of smoke obscuring line of sight for a big proportion of those archers and the dragon has free reign to pick folks off at will.</p><p></p><p>If the dragon becomes injured or even at risk. It flies off and rests for the night. How do the villagers get back their dead?</p><p></p><p>Plus NPCs won’t crit in One D&D so that changes the damage calculations.</p><p></p><p>There’s no way the village wins. Or even a town.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8871397, member: 6879661"] Just my thoughts… A significant proportion of a villages population are going to be children, or the feeble (elderly, infirm, sick), or non-combatants (folks too scared to fight a dragon who wouldn’t risk dying/think the village should parley with it). It doesn’t take dragon fear to make someone scared of death. What spaces are these villages going to be occupying where they have clear line of sight to the dragon before it attacks them. How many villages can actually fit in that space. How are they trained to fire in concert, stand and fight in the face of massive casualties and not accidentally shoot each other (these commoners aren’t trained in longbow use after all are they) so the archers are giving the dragon cover (optional cover rules) and if they miss by 2 or less then the arrow is going into the head of a peasant. The dragon flies low at the village from one side (the one with the most line of sight blocking terrain) and fires the fields and houses on that side. There are now huge clouds of smoke obscuring line of sight for a big proportion of those archers and the dragon has free reign to pick folks off at will. If the dragon becomes injured or even at risk. It flies off and rests for the night. How do the villagers get back their dead? Plus NPCs won’t crit in One D&D so that changes the damage calculations. There’s no way the village wins. Or even a town. [/QUOTE]
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