Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
DM Says No Powergaming?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Redwizard007" data-source="post: 8875184" data-attributes="member: 7024098"><p>This.</p><p></p><p>The number of species we have driven to (near)extinction in the real world is either impressive or depressing, depending on viewpoint. If it is bigger than a bread box, a threat, and not easily domesticated then chances are quite good that we obliterated it. </p><p></p><p>Dragons, being undeniably intelligent and highly mobile, have the ability to dictate the terms of their contact with humanity, and that is really their best option. Those with a proclivity to raid anything bigger than a hamlet are incredibly unlikely to live long enough to reproduce. Secluded lairs have always been the norm for dragons in fiction. That is defense #1. The ability to eat small elephants is #2. Planning a raid intelligently is #3. Magic (depending on edition and optional rules) is a great planning tool. So are plain old spies and scouts. Interrogation of food before consumption would be common. From there, you direct your fanatical and/or terrified servants in some basic scouting until you find a suitable target.</p><p></p><p>That doesn't mean that 4am village strafing isn't a viable option for them, but it does mean that predictable attacks made without supporting minions are unlikely. Minions, in this case, could be saboteurs within the village, a rampaging orc horde, corrupt officials who sold off all the bows reserved for dragon attacks, cultists, kobolds attacking from the sewers, or any number of other allies. A dragon doesn't even need to coordinate with others. Simply waiting for the seasonal orc horde to weaken defenses, or delaying an attack until the local noble is summoned away to war are well within the reasoning abilities of a few hundred year old wyrm. Flying in without using the cover of night, hanging around for the militia to muster, and then remaining within short bow range... might as well bring a pattern for dragonscale armor with you.</p></blockquote><p></p>
[QUOTE="Redwizard007, post: 8875184, member: 7024098"] This. The number of species we have driven to (near)extinction in the real world is either impressive or depressing, depending on viewpoint. If it is bigger than a bread box, a threat, and not easily domesticated then chances are quite good that we obliterated it. Dragons, being undeniably intelligent and highly mobile, have the ability to dictate the terms of their contact with humanity, and that is really their best option. Those with a proclivity to raid anything bigger than a hamlet are incredibly unlikely to live long enough to reproduce. Secluded lairs have always been the norm for dragons in fiction. That is defense #1. The ability to eat small elephants is #2. Planning a raid intelligently is #3. Magic (depending on edition and optional rules) is a great planning tool. So are plain old spies and scouts. Interrogation of food before consumption would be common. From there, you direct your fanatical and/or terrified servants in some basic scouting until you find a suitable target. That doesn't mean that 4am village strafing isn't a viable option for them, but it does mean that predictable attacks made without supporting minions are unlikely. Minions, in this case, could be saboteurs within the village, a rampaging orc horde, corrupt officials who sold off all the bows reserved for dragon attacks, cultists, kobolds attacking from the sewers, or any number of other allies. A dragon doesn't even need to coordinate with others. Simply waiting for the seasonal orc horde to weaken defenses, or delaying an attack until the local noble is summoned away to war are well within the reasoning abilities of a few hundred year old wyrm. Flying in without using the cover of night, hanging around for the militia to muster, and then remaining within short bow range... might as well bring a pattern for dragonscale armor with you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DM Says No Powergaming?
Top