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DM Says No Powergaming?
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<blockquote data-quote="Oofta" data-source="post: 8875424" data-attributes="member: 6801845"><p>I guess I've just never seen that much of a distinction. There have been plenty of both genres that go either way. Sci-fi or fantasy, it's just a setting for a story. Sci-fi is more likely to have the protagonist be a scientist, but many times they're just doing what I would call magic science. In other words they're throwing around some pseudo-science words but in reality it's no more "real" than casting a spell. Some authors try to base their fiction on science such as Andy Weir, but even then they get a lot wrong while relying on what can be best called speculative science.</p><p></p><p>Even fiction The Expanse, which gets a lot right such as how to create the sense of gravity by using acceleration or a giant rotating generation ship still has to invent a techno magic propulsion system for people to zip around the solar system. [ISPOILER]Then of course there's the alien technology that just breaks physics.[/ISPOILER]</p><p></p><p>But in the end it's still just down to a group of scrappy heroes to save the day and drive the story. Just like in fantasy. The trappings are different but the stories and results bear more similarities than differences.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8875424, member: 6801845"] I guess I've just never seen that much of a distinction. There have been plenty of both genres that go either way. Sci-fi or fantasy, it's just a setting for a story. Sci-fi is more likely to have the protagonist be a scientist, but many times they're just doing what I would call magic science. In other words they're throwing around some pseudo-science words but in reality it's no more "real" than casting a spell. Some authors try to base their fiction on science such as Andy Weir, but even then they get a lot wrong while relying on what can be best called speculative science. Even fiction The Expanse, which gets a lot right such as how to create the sense of gravity by using acceleration or a giant rotating generation ship still has to invent a techno magic propulsion system for people to zip around the solar system. [ISPOILER]Then of course there's the alien technology that just breaks physics.[/ISPOILER] But in the end it's still just down to a group of scrappy heroes to save the day and drive the story. Just like in fantasy. The trappings are different but the stories and results bear more similarities than differences. [/QUOTE]
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DM Says No Powergaming?
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