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DMG excerpt: Carousing!
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<blockquote data-quote="AmerginLiath" data-source="post: 6450296" data-attributes="member: 777"><p>Honestly, I think it's deliberately vague so that the DM (and players to a degree) can interpret it. The DM could opt that it's a perfunctory issue and merely effects the roleplay in that particular tavern (for good or ill – and just guess WHICH tavern the next old man with a treasure map will be at!?), or it could cause problems for the PCs in that town. Likewise, a DM could decide that some of the PCs <em>do</em> start the next adventure in jail, while the clock is ticking on something more important than "drunk & disorderly," and you suddenly have the real question of a prison break for the Greater Good!</p><p></p><p>(BTW, my thoughts on your romance question: I think that it's tied to the level issue. A higher-level character is more likely to have a relationship established already through the campaign or else meet a significant other via campaign-significant events, while a low-level character is more likely to strike up a random romance. Compare a younger versus older adult's <em>expected</em> way of meeting someone – as a single 35-year old myself, I don't go to meet women at the sort of places I did at 25, much like a powerful 10th level character wouldn't do so the same way that he did back at 3rd level...)</p></blockquote><p></p>
[QUOTE="AmerginLiath, post: 6450296, member: 777"] Honestly, I think it's deliberately vague so that the DM (and players to a degree) can interpret it. The DM could opt that it's a perfunctory issue and merely effects the roleplay in that particular tavern (for good or ill – and just guess WHICH tavern the next old man with a treasure map will be at!?), or it could cause problems for the PCs in that town. Likewise, a DM could decide that some of the PCs [i]do[/i] start the next adventure in jail, while the clock is ticking on something more important than "drunk & disorderly," and you suddenly have the real question of a prison break for the Greater Good! (BTW, my thoughts on your romance question: I think that it's tied to the level issue. A higher-level character is more likely to have a relationship established already through the campaign or else meet a significant other via campaign-significant events, while a low-level character is more likely to strike up a random romance. Compare a younger versus older adult's [i]expected[/i] way of meeting someone – as a single 35-year old myself, I don't go to meet women at the sort of places I did at 25, much like a powerful 10th level character wouldn't do so the same way that he did back at 3rd level...) [/QUOTE]
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