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DMG excerpt: Carousing!
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<blockquote data-quote="gribble" data-source="post: 6450767" data-attributes="member: 12430"><p>To repeat what I said earlier in the thread, the only way I can interpret the rules that makes sense is as follows:</p><p></p><p>Your PC spends the first 30 days supervising. Great, the total remaining effort is now 100 - 30 = 70 days.</p><p></p><p>The next 18 days your PC is away, so the construction proceeds as follows:</p><p>Day 1: Workers make 1 day of progress on the building - effort remaining is 70 - 1 day = 69 days. As you aren't present, three more "extra days" are added to the required work.</p><p>Day 2-4: Workers spend this time working off the three "extra days". Don't add extra time for these days as they aren't working on the "original days" worth of effort.</p><p>Day 5: Workers make 1 day of progress on the building - effort remaining is 69 - 1 day = 68 days.</p><p>Days 6-8: Workers spend this time working off the three "extra days".</p><p>Day 9: Workers make 1 day of progress on the building - effort remaining is 68 - 1 day = 67 days.</p><p>Days 10-12: Workers spend this time working off the three "extra days".</p><p>Day 13: Workers make 1 day of progress on the building - effort remaining is 67 - 1 day = 66 days.</p><p>Days 14-16: Workers spend this time working off the three "extra days".</p><p>Day 17: Workers make 1 day of progress on the building - effort remaining is 66 - 1 day = 65 days.</p><p>Days 18: Workers spend this time working off one of the "extra days".</p><p>Day 19: Your PC is now back supervising. Effort remaining to complete is 65 "original" days, plus the 2 remaining "extra days" that haven't been worked off - i.e.: 67 days. So effectively in the 18 days you've been away, only 3 days progress on the construction has been made.</p><p></p><p>This is not entirely RAW, which if interpreted literally would result in what you say, and potentially result in infinite construction times. This is so ridiculous that I can't believe it was the designers intent. The above is the only interpretation that (somewhat) fits with RAW and behaves sensibly.</p><p></p><p>Note there is still an issue with PCs who are away for only 1-3 days, resulting in zero or negative progress. This can be explained by the PC returning and saying "No, what are you idiots doing, that isn't what I want at all, rip that down and redo it!". There is still an "infinite" loop problem if your PC continuously is away for 1-2 days, then back for 1 day, then away for 1-2 days, etc. This can be somewhat solved by saying that working on extra days never incur additional extra days, and that whenever a PC is present the workers are always assumed to be working on original days rather than extra days (when possible).</p><p></p><p>Or you can remove all this silliness and simply multiply the times given by 4 and say that whenever a PC (or other suitable supervisor) is present, the workers get through 4 days (or some other number of days) for every day elapsed. That really is the simplest solution I think, and is still broadly in line with RAW and certainly in line with what I believe to be the intent.</p></blockquote><p></p>
[QUOTE="gribble, post: 6450767, member: 12430"] To repeat what I said earlier in the thread, the only way I can interpret the rules that makes sense is as follows: Your PC spends the first 30 days supervising. Great, the total remaining effort is now 100 - 30 = 70 days. The next 18 days your PC is away, so the construction proceeds as follows: Day 1: Workers make 1 day of progress on the building - effort remaining is 70 - 1 day = 69 days. As you aren't present, three more "extra days" are added to the required work. Day 2-4: Workers spend this time working off the three "extra days". Don't add extra time for these days as they aren't working on the "original days" worth of effort. Day 5: Workers make 1 day of progress on the building - effort remaining is 69 - 1 day = 68 days. Days 6-8: Workers spend this time working off the three "extra days". Day 9: Workers make 1 day of progress on the building - effort remaining is 68 - 1 day = 67 days. Days 10-12: Workers spend this time working off the three "extra days". Day 13: Workers make 1 day of progress on the building - effort remaining is 67 - 1 day = 66 days. Days 14-16: Workers spend this time working off the three "extra days". Day 17: Workers make 1 day of progress on the building - effort remaining is 66 - 1 day = 65 days. Days 18: Workers spend this time working off one of the "extra days". Day 19: Your PC is now back supervising. Effort remaining to complete is 65 "original" days, plus the 2 remaining "extra days" that haven't been worked off - i.e.: 67 days. So effectively in the 18 days you've been away, only 3 days progress on the construction has been made. This is not entirely RAW, which if interpreted literally would result in what you say, and potentially result in infinite construction times. This is so ridiculous that I can't believe it was the designers intent. The above is the only interpretation that (somewhat) fits with RAW and behaves sensibly. Note there is still an issue with PCs who are away for only 1-3 days, resulting in zero or negative progress. This can be explained by the PC returning and saying "No, what are you idiots doing, that isn't what I want at all, rip that down and redo it!". There is still an "infinite" loop problem if your PC continuously is away for 1-2 days, then back for 1 day, then away for 1-2 days, etc. This can be somewhat solved by saying that working on extra days never incur additional extra days, and that whenever a PC is present the workers are always assumed to be working on original days rather than extra days (when possible). Or you can remove all this silliness and simply multiply the times given by 4 and say that whenever a PC (or other suitable supervisor) is present, the workers get through 4 days (or some other number of days) for every day elapsed. That really is the simplest solution I think, and is still broadly in line with RAW and certainly in line with what I believe to be the intent. [/QUOTE]
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