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DMG & MIC Random Treasure Tables Question
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<blockquote data-quote="Oryan77" data-source="post: 6299470" data-attributes="member: 18701"><p>I'm trying to use the Random Treasure Tables from the MIC to generate a CR 7 treasure. Out of curiosity, I compared the MIC treasure to what I would have rolled if using the DMG treasure tables. The results keep ending up with the MIC treasure being almost always twice as valuable as the DMG treasure and on occasion, the MIC treasure is close to 3 times as much as the DMG. I can never seem to get the DMG treasure to be twice as better even when I get lucky rolls.</p><p></p><p>Here is the breakdown of 1 set of random rolls.</p><p></p><p><strong>DMG CR 7 rolls:</strong></p><p>Rolled 18</p><p>1d10x10,000cp = 1000gp</p><p>Rolled 79</p><p>1d4 gems (rolled 3) = 120gp + 30gp + 60gp = 210gp</p><p>Rolled 32</p><p>Zilch magic items</p><p><strong>Total value = 1210gp</strong></p><p></p><p></p><p><strong>MIC CR 7 rolls:</strong></p><p>Rolled 26</p><p>2d8 x100gp = 300gp</p><p>2d4 x 100gp E goods = 600gp</p><p>Level 4 item (rolled 73) = Chain Shirt +1 = 1100gp</p><p><strong>Total value = 2000gp</strong></p><p></p><p></p><p>Has anyone experienced their party having much better treasure when using the random tables from the MIC? I guess it wouldn't matter if at the end of the day, I keep up with each PCs wealth and make sure they don't go over the average wealth per level. But it seems like using the MIC random charts means the group should have more encounters that don't give out treasure if the encounters that do include treasure are going to be so valuable.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 6299470, member: 18701"] I'm trying to use the Random Treasure Tables from the MIC to generate a CR 7 treasure. Out of curiosity, I compared the MIC treasure to what I would have rolled if using the DMG treasure tables. The results keep ending up with the MIC treasure being almost always twice as valuable as the DMG treasure and on occasion, the MIC treasure is close to 3 times as much as the DMG. I can never seem to get the DMG treasure to be twice as better even when I get lucky rolls. Here is the breakdown of 1 set of random rolls. [B]DMG CR 7 rolls:[/B] Rolled 18 1d10x10,000cp = 1000gp Rolled 79 1d4 gems (rolled 3) = 120gp + 30gp + 60gp = 210gp Rolled 32 Zilch magic items [B]Total value = 1210gp[/B] [B]MIC CR 7 rolls:[/B] Rolled 26 2d8 x100gp = 300gp 2d4 x 100gp E goods = 600gp Level 4 item (rolled 73) = Chain Shirt +1 = 1100gp [B]Total value = 2000gp[/B] Has anyone experienced their party having much better treasure when using the random tables from the MIC? I guess it wouldn't matter if at the end of the day, I keep up with each PCs wealth and make sure they don't go over the average wealth per level. But it seems like using the MIC random charts means the group should have more encounters that don't give out treasure if the encounters that do include treasure are going to be so valuable. [/QUOTE]
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