FabioMilitoPagliara
Explorer
In the last entry of Rich Baker Blog we discover a few snippet of info on the 4e DMG
1) the town will be called Fallcrest
2) there will be a short adventure into the DMG
3) maybe we will have a few info on the surronding of the town
4) the town is built on an older city (dungeon inside
5) there will be other dungeonable places near the town
6) the town is near a waterfall
7) they are working on rules for the swordmage.... (already warking on phb2?)
here the text for those of you that cannot access to the gleemax blogs
1) the town will be called Fallcrest
2) there will be a short adventure into the DMG
3) maybe we will have a few info on the surronding of the town
4) the town is built on an older city (dungeon inside

5) there will be other dungeonable places near the town
6) the town is near a waterfall
7) they are working on rules for the swordmage.... (already warking on phb2?)
here the text for those of you that cannot access to the gleemax blogs
WotC_RichBaker, 12/24/2007 12:44:33 PM
Merry Christmas, everyone!
It’s been a few days since my last post, so I figured I’d take a few minutes and post something new. Last week after finishing my Thunderspire Labyrinth assignment, I got shanghaied into helping out with some Dungeon Master’s Guide writing, so I spent some time working on the sample base town. Mike Mearls wrote a short adventure for D&D XP, and I’m marrying that to our example town; you’ll get a ready-to-play adventure and a ready-to-use base town in the DMG. We know that not everyone wants to see pages in the DMG dedicated to things you “use once,” but it’s a great help to a new Dungeon Master to have a small setting and a ready-to-play adventure right at his fingertips.
The town is called Fallcrest, and I’m pretty proud of it. It’s a trading town located at the falls of a big river, where folks stop and portage cargo around the falls. I’ve made sure to include several potential dungeons right in the town (Fallcrest is a small town built atop the ruins of a larger city). At the moment I’ve also got a good-sized area around the town included in the description, so that you know where the nearby towns are too, and half a dozen good potential dungeon sites and adventures within a couple days’ travel. We’ll see how much of that material the space available in the DMG can accommodate. In any event, I’ll be setting my next game there!
We missed on Dave Noonan’s game last week (too many players busy), which was a bummer—I was planning on converting my character into a swordmage. We’re working on some swordmage rules right now for a 2008 release, and the class is really shaping up to be something special. He’s an arcane defender; not really a gish, because his spells are generally melee range and tend to augment his melee attacks. Ironically enough, my character Karhun began as a warblade/warmage in Dave’s game many months ago. I retooled the character to convert to 4e (I went warlord with some multiclassing of wizard, you may recall), and I’m now thinking about doing it again—the swordmage class is a better fit for my original concept of the character.