Hi-
I'm very new to D&D and DM'ing so please bear with me while I attempt to discover where I'm missing something.
I've been following the DMG page 42 debate since the new DCs were released a while back. I don't understand the updated table and would really appreciate some light shed upon the new DCs.
Firstly, I'd like to point out that I am not interested in the table as it applies to Skill Challenges. I'm only interested in the table as it applies to adjudicating situations not covered by the rules. So the math behind X successes before Y failures is not really relevant to this discussion (at least I don't think it is).
I'll try to keep my questions brief and clear...
1) The new, updated DCs are 5 (Easy), 10 (Medium), and 15 (Hard). Are these DCs the foundation on which other DCs are based?
I ask #1 because:
2) Many of the DCs listed in the Skills chapter of the PHB are 20 and 25. So are these supposed to be akin to "Really Hard" and "Ridiculously Hard" DCs for 1st-3rd level characters?
3) WotC mentioned that published products like KotS need not have its DCs modified to reflect the new table. So this makes many of the DCs within KotS "Super Hard" and "Ridiculously Hard," since the adventure is designed for 1st-3rd level characters?
I've now DM'd three sessions of 4e D&D (well, any version of D&D for that matter). The first two I used the DCs as published to handle special actions, the latest I used the updated table. Granted I don't have a lot of experience with either table, but in my opinion, the old table provided a much more exciting game. I think a lot of tension was lost when I switched to the new table.
And I do realize that I am at liberty to change the DCs to whatever I feel makes the game most exciting. But I guess I'm trying to figure out:
4) Why were the DCs changed? Obviously the designers had their reasons, so they probably understand something about the game that I as a brand new DM am missing?
I really appreciate any insight y'all can provide.
Take care.
I'm very new to D&D and DM'ing so please bear with me while I attempt to discover where I'm missing something.
I've been following the DMG page 42 debate since the new DCs were released a while back. I don't understand the updated table and would really appreciate some light shed upon the new DCs.
Firstly, I'd like to point out that I am not interested in the table as it applies to Skill Challenges. I'm only interested in the table as it applies to adjudicating situations not covered by the rules. So the math behind X successes before Y failures is not really relevant to this discussion (at least I don't think it is).
I'll try to keep my questions brief and clear...
1) The new, updated DCs are 5 (Easy), 10 (Medium), and 15 (Hard). Are these DCs the foundation on which other DCs are based?
I ask #1 because:
2) Many of the DCs listed in the Skills chapter of the PHB are 20 and 25. So are these supposed to be akin to "Really Hard" and "Ridiculously Hard" DCs for 1st-3rd level characters?
3) WotC mentioned that published products like KotS need not have its DCs modified to reflect the new table. So this makes many of the DCs within KotS "Super Hard" and "Ridiculously Hard," since the adventure is designed for 1st-3rd level characters?
I've now DM'd three sessions of 4e D&D (well, any version of D&D for that matter). The first two I used the DCs as published to handle special actions, the latest I used the updated table. Granted I don't have a lot of experience with either table, but in my opinion, the old table provided a much more exciting game. I think a lot of tension was lost when I switched to the new table.
And I do realize that I am at liberty to change the DCs to whatever I feel makes the game most exciting. But I guess I'm trying to figure out:
4) Why were the DCs changed? Obviously the designers had their reasons, so they probably understand something about the game that I as a brand new DM am missing?
I really appreciate any insight y'all can provide.
Take care.