LazerPointer
First Post
So I was looking at this picture of some hills in Tajikistan, and it made me think of a big hole I need to fill before I start DMing a homebrew: I don't have a quick understanding of terrain.
I know the types in the DMG, and can describe a forest or mountain path just fine, but when it comes to lines of sight, where creatures and enemies will be, and basically what makes a mountain path feel different to a player than a forest path they travelled earlier, I'm in thin air.
Is looking at pictures and thinking "now if I was a bandit...." the best way of shoring up this part of my game?
I know the types in the DMG, and can describe a forest or mountain path just fine, but when it comes to lines of sight, where creatures and enemies will be, and basically what makes a mountain path feel different to a player than a forest path they travelled earlier, I'm in thin air.

Is looking at pictures and thinking "now if I was a bandit...." the best way of shoring up this part of my game?