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<blockquote data-quote="Job" data-source="post: 3057240" data-attributes="member: 37196"><p>*laughs* Considering how many things are visible at once in DM Genie's interface, and also the tremendous flexibility it offers in changing a variety of stats in a variety of ways, I can easily imagine how the numbers might get corrupted! As with any computer tool, a minor finger-fumble might cause a lot of trouble. The only way that I keep on top of it is to crosscheck the numbers every now and then with my players.</p><p></p><p>Does DM Genie (or any other tool) really speed up my game? In some ways yes, but in other ways, no. It helps me in so many ways, however, that I can't imagine DM'ing without it. Sure, I have to spend extra time entering all of the data and I have to be careful not to introduce errors, but I can readily print off new character sheets (with equipment listings) at each level, I can easily look up an SRD version of spell or a feat, I can instantly see if that bag of gold or new weapon encumbers the player, and I can track a variety of modifiers on a player (e.g. bless, poison, intoxication, prone, etc.) without having to worry whether they stack with magic armor or anything else.</p><p></p><p>Job.</p></blockquote><p></p>
[QUOTE="Job, post: 3057240, member: 37196"] *laughs* Considering how many things are visible at once in DM Genie's interface, and also the tremendous flexibility it offers in changing a variety of stats in a variety of ways, I can easily imagine how the numbers might get corrupted! As with any computer tool, a minor finger-fumble might cause a lot of trouble. The only way that I keep on top of it is to crosscheck the numbers every now and then with my players. Does DM Genie (or any other tool) really speed up my game? In some ways yes, but in other ways, no. It helps me in so many ways, however, that I can't imagine DM'ing without it. Sure, I have to spend extra time entering all of the data and I have to be careful not to introduce errors, but I can readily print off new character sheets (with equipment listings) at each level, I can easily look up an SRD version of spell or a feat, I can instantly see if that bag of gold or new weapon encumbers the player, and I can track a variety of modifiers on a player (e.g. bless, poison, intoxication, prone, etc.) without having to worry whether they stack with magic armor or anything else. Job. [/QUOTE]
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