Sir Whiskers
First Post
I almost never use prestige classes for npc's. It's basically a case of laziness - I use an excel spreadsheet for creating characters and manually adding a prestige class is not worth the time.
I use templates often, though I agree with the others that it should match the situation (different undead templates as tomb guardians, elemental templates when the players assaulted a group of evil priests, and so on). I want my players to experience the same sense of mystery I had when I first began playing and had no idea what any of the creatures could do. Templates are one way to reduce the effect of too much player knowledge.
Besides, they're fun...[evil laugh]
I use templates often, though I agree with the others that it should match the situation (different undead templates as tomb guardians, elemental templates when the players assaulted a group of evil priests, and so on). I want my players to experience the same sense of mystery I had when I first began playing and had no idea what any of the creatures could do. Templates are one way to reduce the effect of too much player knowledge.
Besides, they're fun...[evil laugh]
