eXodus
Explorer
well this evening we all got together for another session of d&d.
my party was trekking towards some sort of secret mysterious grove after beign assaulted in the last session by an elite striketeam of orcs.
well en route to the grove winding deep into the wilderness they decided to camp. and for one of the first times i rolled something sort of neat on the random encounter table i had.
two owlbears. those guys are cr 4. and the entire party was sixth level characters. no problem. or so i thought.
the halfling cleric/rogue cast bull's strength on the human fighter/barbarian and he tore into the first owlbear who had been previously pegged with a crossbow bolt. the elven mage dropped a flaming sphere onto the poor creature. end result, dead owlbear.
the party rogue tumbled towards the other owlbear and ended up hit and pulled into it's mighty grip. the rogue ended up at -3 hit points from all of this. thing continues, our lone owlbear was being beaten into a pulp.
and then you know what the crafty evoker does?
without even thought or hesitation he moves his flaming sphere into the square occupied by the dying owlbear and the grappled rogue. owlbear fails save. grappled rogue gets no save.
roll damage.
10 points. hmmm. by my math skills that puts our rogue at -13 hit points. and by my understanding of the rules, that makes him very very dead.
on the next round the barbarian/fighter easily dispatched the beast. and he would have easily even if the errant flaming sphere had not been moved.
so the end result was one dead rogue.
yep.
dms don't kills pcs. pcs kill pcs.
beware the killer pcs!
elf with a 19 intelligence my arse!
my party was trekking towards some sort of secret mysterious grove after beign assaulted in the last session by an elite striketeam of orcs.
well en route to the grove winding deep into the wilderness they decided to camp. and for one of the first times i rolled something sort of neat on the random encounter table i had.
two owlbears. those guys are cr 4. and the entire party was sixth level characters. no problem. or so i thought.
the halfling cleric/rogue cast bull's strength on the human fighter/barbarian and he tore into the first owlbear who had been previously pegged with a crossbow bolt. the elven mage dropped a flaming sphere onto the poor creature. end result, dead owlbear.
the party rogue tumbled towards the other owlbear and ended up hit and pulled into it's mighty grip. the rogue ended up at -3 hit points from all of this. thing continues, our lone owlbear was being beaten into a pulp.
and then you know what the crafty evoker does?
without even thought or hesitation he moves his flaming sphere into the square occupied by the dying owlbear and the grappled rogue. owlbear fails save. grappled rogue gets no save.
roll damage.
10 points. hmmm. by my math skills that puts our rogue at -13 hit points. and by my understanding of the rules, that makes him very very dead.
on the next round the barbarian/fighter easily dispatched the beast. and he would have easily even if the errant flaming sphere had not been moved.
so the end result was one dead rogue.
yep.
dms don't kills pcs. pcs kill pcs.
beware the killer pcs!
elf with a 19 intelligence my arse!