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DMs...How do you end a campaign in a satisfying way?
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<blockquote data-quote="GrimCo" data-source="post: 9263857" data-attributes="member: 7044462"><p>To be perfectly honest, most of campaigns i played or DMed never did reach any conclusion, they just fizzled out because we either got bored or life happened. </p><p></p><p>Our long spanning campaign that stared more than a decade ago reached kind of end. Cleric became Pope, fighter got to restore his old martial order, Bard hung op his lute and retired to small village with his paramour, my wizard became Archmage and head of Abjuration school. We managed to achieve something like Pax Romana in the realm that started with both civil war and double invasion. DM does have prepared next big adventure for those characters ( we are level 12 now). But that will wait for some better times (as in, not for at least 3-4 years). </p><p></p><p>Since i run Ravenloft/CoC hybrid, decent amount of games end with tpk. Sometimes they die by monsters hand, sometimes they off themselves in desperation. Other times, they go insane. It's just the vibe of the game, but those are "campaigns" lasting maybe 10 sessions at best ( by design since until recently we played once a month).</p></blockquote><p></p>
[QUOTE="GrimCo, post: 9263857, member: 7044462"] To be perfectly honest, most of campaigns i played or DMed never did reach any conclusion, they just fizzled out because we either got bored or life happened. Our long spanning campaign that stared more than a decade ago reached kind of end. Cleric became Pope, fighter got to restore his old martial order, Bard hung op his lute and retired to small village with his paramour, my wizard became Archmage and head of Abjuration school. We managed to achieve something like Pax Romana in the realm that started with both civil war and double invasion. DM does have prepared next big adventure for those characters ( we are level 12 now). But that will wait for some better times (as in, not for at least 3-4 years). Since i run Ravenloft/CoC hybrid, decent amount of games end with tpk. Sometimes they die by monsters hand, sometimes they off themselves in desperation. Other times, they go insane. It's just the vibe of the game, but those are "campaigns" lasting maybe 10 sessions at best ( by design since until recently we played once a month). [/QUOTE]
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