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D&D General DM's: How transparent are you with game mechanics "in world?"

Lanefan

Victoria Rules
That has nothing to do with the point. Max claimed that all sports are about winning.

Golf is a sport. It isn't about winning. In that it is not about winning, it is like DnD.
You win in golf if you get a lower score than the other player(s).

Golf, if and when played competitively (which is often, even among friends), is all about winning.
 

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Maxperson

Morkus from Orkus
You win in golf if you get a lower score than the other player(s).

Golf, if and when played competitively (which is often, even among friends), is all about winning.
Even when solo you play against the hole. Par is a split decision. Above par is a loss. Below par is a win.
 

Chaosmancer

Legend
"Its scoring is similar to match play, except each player compares their hole score to the hole's par rating instead of the score of another player. The player "wins" the hole if they score a birdie or better, they "lose" the hole if they score a bogey or worse, and they "halve" the hole by scoring par."

Google tells me that you are wrong. It also tells me that I was wrong. Par isn't winning, either. You have to beat par to win.

And why do you think they put quotation marks around "win" and "lose" unless it isn't really winning or losing.
 

Chaosmancer

Legend
You win in golf if you get a lower score than the other player(s).

Golf, if and when played competitively (which is often, even among friends), is all about winning.

And if you don't have other players, you are still playing golf.

And if you are playing together with other people and not competitively... you are still playing golf.

Sure, you can play golf competitively, but you can also play DnD competitively, so that doesn't mean that either game is "all about winning"
 


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