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DM's no longer getting crits on PC's
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<blockquote data-quote="OB1" data-source="post: 8768580" data-attributes="member: 6796241"><p>I'm a firm believer in the attunement mechanic, and go back and forth as to whether every magic item in the rare and above category needs to default to attunement. On the flip side, I strictly roll on the random treasure charts in the DMG, and if the players get lucky, well, I'm happy for them.</p><p></p><p>Also, I kinda like that the Artificer is the exception to the rule.</p><p></p><p>Finally, around level 18 I usually get the players to a true magic emporium in Sigil where everything under legendary is available off the shelf (at prices 3-4 times DMG recommended). Gives them something to do with all the gold they've accumulated and have some fun in the end game (which is always wild in my campaigns).</p></blockquote><p></p>
[QUOTE="OB1, post: 8768580, member: 6796241"] I'm a firm believer in the attunement mechanic, and go back and forth as to whether every magic item in the rare and above category needs to default to attunement. On the flip side, I strictly roll on the random treasure charts in the DMG, and if the players get lucky, well, I'm happy for them. Also, I kinda like that the Artificer is the exception to the rule. Finally, around level 18 I usually get the players to a true magic emporium in Sigil where everything under legendary is available off the shelf (at prices 3-4 times DMG recommended). Gives them something to do with all the gold they've accumulated and have some fun in the end game (which is always wild in my campaigns). [/QUOTE]
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DM's no longer getting crits on PC's
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