Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
DnD inspired open source board game. Help needed with enemies.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rikrik" data-source="post: 8641112" data-attributes="member: 7036271"><p>Hi my name's Rick. I am wanting to put together a open source (free to all) board game. loosely based around D&D. But with a more fixed type of game play. </p><p></p><p>The board game has numerous realms, occupied by different enemies. Each player starts off in there own realm with 2 6 sided attack dice. With each dice having a 66.6% (4 sides of each dice) chance of a successful attack. </p><p></p><p>There are Multiple levels to each realm. The first level requires you to fight 1st level creature's, with them only being successful beaten with you rolling your two attack dice and atleast one of those dice successful landing on attack. If all diced rolled land on attack you get to move your player piece one more space at the end of your turn.</p><p></p><p>If you do not roll any attacks. It is the end of your turn and you have to fight the same creature next time round. Each enemy after being defeated will give you gold coins. </p><p></p><p>You save up these gold coins to unlock additional attack dice, these additional dice have a 100% chance of a successful roll , meaning the odds still stay high of a win, but theres just enough tension to make you nervous. Then you can move into level2. Where all creatures will need two successful attack rolls to win. </p><p></p><p>In every players turn they move one space and must draw a creature card to fight. Now you can move into a level 2 region while only being level one, but you risk loosing turns to try to beat the creature. </p><p></p><p>I still have quite a bit to flesh out, like other levels and game mechanics. However the sheer amount of creatures I need is abit of a challenge for me. I dont want to copy so I though I'd ask the D&D community for some inspiration on any creatures.</p><p></p><p>In the format of a </p><p>Name : Terrain type : Short description of creature.</p><p></p><p>The type of terrains will be in attached, Hexmap style. Also any responses will be recorded and when I have finished the game I will make a thankyou section with a list off all comments in this thread. </p><p></p><p>Kind regards Rick.</p></blockquote><p></p>
[QUOTE="Rikrik, post: 8641112, member: 7036271"] Hi my name's Rick. I am wanting to put together a open source (free to all) board game. loosely based around D&D. But with a more fixed type of game play. The board game has numerous realms, occupied by different enemies. Each player starts off in there own realm with 2 6 sided attack dice. With each dice having a 66.6% (4 sides of each dice) chance of a successful attack. There are Multiple levels to each realm. The first level requires you to fight 1st level creature's, with them only being successful beaten with you rolling your two attack dice and atleast one of those dice successful landing on attack. If all diced rolled land on attack you get to move your player piece one more space at the end of your turn. If you do not roll any attacks. It is the end of your turn and you have to fight the same creature next time round. Each enemy after being defeated will give you gold coins. You save up these gold coins to unlock additional attack dice, these additional dice have a 100% chance of a successful roll , meaning the odds still stay high of a win, but theres just enough tension to make you nervous. Then you can move into level2. Where all creatures will need two successful attack rolls to win. In every players turn they move one space and must draw a creature card to fight. Now you can move into a level 2 region while only being level one, but you risk loosing turns to try to beat the creature. I still have quite a bit to flesh out, like other levels and game mechanics. However the sheer amount of creatures I need is abit of a challenge for me. I dont want to copy so I though I'd ask the D&D community for some inspiration on any creatures. In the format of a Name : Terrain type : Short description of creature. The type of terrains will be in attached, Hexmap style. Also any responses will be recorded and when I have finished the game I will make a thankyou section with a list off all comments in this thread. Kind regards Rick. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
DnD inspired open source board game. Help needed with enemies.
Top