Can you get the important facts in written form somewhere?
If 5e gives you 6 spells to choose from at each level, that's hardly different from the 12 "1st level spells" that you got to choose from in BD&D at 1st and 2nd levels, and the 12 "2nd level spells" that you could choose from at 3rd & 4th level, etc.
There will plenty of spells in 5e. The "6 iconic" spells thing was talking about the stripped down, foundational game that the modules will all build on. There will certainly be a "high magic" module as well.Except that I didn't care on the limit of spells in BD&D when it came out.
I didn't like it but I didn't care because I had my AD&D 1st ed book at the time.
We used to hodge podge at that time and mix systems freely.
I'd have to go back to revamping spells from earlier editions (hopefully not as radical a change as 4e requires doing where you keep the name and little else).
As a side note, it would be really nice if they included these in a format that doesn't assume you use iTunes.
I just downloaded the file and it played fine on my Windows machine. And I am most definitely NOT using iTunes on Windows (there we are in violent agreement)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.