Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
DnD Stereotypes In The Home Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jer" data-source="post: 7822109" data-attributes="member: 19857"><p>Pretty much never. Depending on the players at the table dwarves and elves may not understand each other or may be the best of friends. </p><p></p><p></p><p></p><p>Don't tend to have orcs in our games at all these days, though we do have hobgoblins and goblins. Players can be a hobgoblin if they want, and we use the half-orc rules for it when we do.</p><p></p><p></p><p></p><p>Nope. Not since the 90s. My tables have taken the 3e conception of the halfling and pretty much embraced it and never looked back.</p><p></p><p></p><p></p><p>I think literally the only time I've ever used this trope - which I don't even identify as a D&D trope - was in a Ravenloft game that I ran in the 90s. To me this is a Universal Monster Movie trope.</p><p></p><p>I tend to run games that have lots of nonhuman character types available, and worlds where those types of folks are the norm and not the exception. Rakasta, Lupin, Kobolds and Lizard-men were part of my BECMI D&D games even before "official" rules came out for them, for example, and so were an accepted part of the world. </p><p></p><p></p><p></p><p>We've gotten rid of the idea that some groups are born evil. The only creatures that are defined as evil by something other than their own actions are the ones that are supernaturally evil - demons and devils for the most part, and some of the undead - though even there the devils are what they are because of their own choices and sometimes the undead are as well. </p><p></p><p>We've also mostly gotten rid of the ideas of "racial pantheons" and nations built along racial lines - where you're born is more important for determining which gods you're going to worship or which king you're going to owe your allegiance to. Our local "elf queen of the deep forest", for example, has subjects who are human, who are goblin, who are halfling, and even dwarves because, well, that's where they live. They live within her sphere of influence, so she's their queen.</p></blockquote><p></p>
[QUOTE="Jer, post: 7822109, member: 19857"] Pretty much never. Depending on the players at the table dwarves and elves may not understand each other or may be the best of friends. Don't tend to have orcs in our games at all these days, though we do have hobgoblins and goblins. Players can be a hobgoblin if they want, and we use the half-orc rules for it when we do. Nope. Not since the 90s. My tables have taken the 3e conception of the halfling and pretty much embraced it and never looked back. I think literally the only time I've ever used this trope - which I don't even identify as a D&D trope - was in a Ravenloft game that I ran in the 90s. To me this is a Universal Monster Movie trope. I tend to run games that have lots of nonhuman character types available, and worlds where those types of folks are the norm and not the exception. Rakasta, Lupin, Kobolds and Lizard-men were part of my BECMI D&D games even before "official" rules came out for them, for example, and so were an accepted part of the world. We've gotten rid of the idea that some groups are born evil. The only creatures that are defined as evil by something other than their own actions are the ones that are supernaturally evil - demons and devils for the most part, and some of the undead - though even there the devils are what they are because of their own choices and sometimes the undead are as well. We've also mostly gotten rid of the ideas of "racial pantheons" and nations built along racial lines - where you're born is more important for determining which gods you're going to worship or which king you're going to owe your allegiance to. Our local "elf queen of the deep forest", for example, has subjects who are human, who are goblin, who are halfling, and even dwarves because, well, that's where they live. They live within her sphere of influence, so she's their queen. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DnD Stereotypes In The Home Game
Top