iserith
Magic Wordsmith
Yeah, after all, it's not too hard to challenge a party with CR 0, 0 XP, 0 damage sea horses!
Yeah, the encounter guidelines would be much more useful if they dropped this pretense of being objective, scientific, calculable.
The way xp and cr makes you believe you can actually put numbers on encounters, and calculate what makes a good encounter, only means some newbies are scared away and others are trapped.
The brutal truth is that nothing can replace DM experience in knowing your group and what makes for a challenging encounter.
That is certainly a fair point as well.next time, bring a druid to tame your polar bears.![]()
That is certainly a fair point as well.(A druid trained in perception will also be your best defense against a hidden Cube, since it's a DC 15 to spot. Maybe what I'm really saying is: every party needs a druid?!?!)
Ok, this is fair; if "by the math" they are actually pretty close, then I'm just missing the bigger picture, and these are closer than I'd thought.
It seems like in actual play, though, the Cave Bear will likely drop someone in one round - which means the PCs will have a much tougher time killing the bear, since they have to fight with 1/2 capacity for that round, assuming 4 PCs (one down, one helper). So 6.75 PC attacks to kill the bear on average, but assuming every round you are fighting with only 1/2 your PCs, that's ~3.4 rounds, not 1.35. Which means the bear does 70 damage - which is enough to down 4 PCs. Strict averages are useful, but if the damage is enough to start removing PCs from play for a round, then the numbers start to tip quickly against you.
HA! That is awesome - I am guessing from the icon/name you're the same poster? What a nice one shot! And you're not kidding - giant sharks are no joke, especially to a level 3 or lower party - they can drop level 1 or 2 characters in one hit, and level 3 ones in two, which they will do with advantage. I'd probably sub a hunter shark - with no flee condition - depending on the group. Still, love the idea of making up an entire scenario based on using the most useless monster in the book!Yeah, after all, it's not too hard to challenge a party with CR 0, 0 XP, 0 damage sea horses!
Also very good points. Mostly what I think we're proving is that this is all just hard to measure.I don't necessarily disagree.
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There's definitely a reason to have a well balanced party makeup (tank, striker, etc.).
That is certainly a fair point as well.(A druid trained in perception will also be your best defense against a hidden Cube, since it's a DC 15 to spot. Maybe what I'm really saying is: every party needs a druid?!?!)
Also very good points. Mostly what I think we're proving is that this is all just hard to measure.