Blue
Ravenous Bugblatter Beast of Traal
There also seems to be a real confusion between "real fear of death" and "death" as well. 5e has a nice big buffer before actual death but where fear of death is there. Many RPGs have them.
Last campaign I finished death was absolutely on the table, I would ofter throw unfair encounters at the player calibrated to what I knew they could do, leaving many down or have gone down. Number of in-combat deaths in those 7 years? Zero. Only character who died was one acting as a martyr to save another character during a skill challenge to escape a collapsing ice castle filled with frost giant zombies.
You can really go all out at times, leading to potential death scenarios, that the players can work to avoid.
Last campaign I finished death was absolutely on the table, I would ofter throw unfair encounters at the player calibrated to what I knew they could do, leaving many down or have gone down. Number of in-combat deaths in those 7 years? Zero. Only character who died was one acting as a martyr to save another character during a skill challenge to escape a collapsing ice castle filled with frost giant zombies.
You can really go all out at times, leading to potential death scenarios, that the players can work to avoid.