FoxWander
Adventurer
If a race and a template both give you the same vision types/modifiers, do they stack or overlap? Can you give a rules reference one way or the other?
I know the basic rules of stacking in D&D- different bonuses stack, same bonuses overlap and unnamed bonuses stack with anything except themselves. These hold for most everything with only a few explicit exceptions (dodge, for example). Do these same rules apply for templates? The simple answer is- of course they do, but I'm not sure it's that simple.
Here's a couple of examples: a half-dragon dwarf (HDD) and a half-dragon elf (HDE). Half-dragon gives you both low-light vision and 60' darkvision. Dwarves have 60' darkvision and elves have low-light vision. Does the HDD have 120' darkvision or 60' darkvision? Does the HDE have low-light vision (2x) or superior low-light vision (4x)? Stacking rules would give the lower value in each case, but that doesn't make a lot of sense. It doesn't have to make sense because A) it's the RAW or B)magic doesn't have to make sense- but still.
It doesn't seem right that two races with superior vision, of some kind, should combine into something with vision equal to either one by itself. Or maybe that makes perfect sense, now that I read over it again, but it seems like there should be some form of improvement. Or not- this isn't genetics and evolution, it's magic and fantasy. But still... you see what I'm getting at. (And no, what I'm getting at is NOT just squirming towards the best answer for the munchkin hybrid I'm building.
)
Aside from stacking rules, I couldn't find a definitive answer as regards applying templates and vision types. Maybe stacking rules ARE the definitive answer... but it doesn't sit well. Does anyone know of a more precise answer to this question? Or have anything helpful to add?
Thanks in advance.
I know the basic rules of stacking in D&D- different bonuses stack, same bonuses overlap and unnamed bonuses stack with anything except themselves. These hold for most everything with only a few explicit exceptions (dodge, for example). Do these same rules apply for templates? The simple answer is- of course they do, but I'm not sure it's that simple.
Here's a couple of examples: a half-dragon dwarf (HDD) and a half-dragon elf (HDE). Half-dragon gives you both low-light vision and 60' darkvision. Dwarves have 60' darkvision and elves have low-light vision. Does the HDD have 120' darkvision or 60' darkvision? Does the HDE have low-light vision (2x) or superior low-light vision (4x)? Stacking rules would give the lower value in each case, but that doesn't make a lot of sense. It doesn't have to make sense because A) it's the RAW or B)magic doesn't have to make sense- but still.
It doesn't seem right that two races with superior vision, of some kind, should combine into something with vision equal to either one by itself. Or maybe that makes perfect sense, now that I read over it again, but it seems like there should be some form of improvement. Or not- this isn't genetics and evolution, it's magic and fantasy. But still... you see what I'm getting at. (And no, what I'm getting at is NOT just squirming towards the best answer for the munchkin hybrid I'm building.

Aside from stacking rules, I couldn't find a definitive answer as regards applying templates and vision types. Maybe stacking rules ARE the definitive answer... but it doesn't sit well. Does anyone know of a more precise answer to this question? Or have anything helpful to add?
Thanks in advance.