DonTadow
First Post
That's the thing though, a story is still being told, whether you want to call it or not. If you're playing any game, dungeons and dragons or otherwise, there's a story involved. Dungeons and dragons stories are closer to fiction because of the role playing aspect.Odhanan said:That's the statement which my PS addressed specifically. I do not agree that playing a D&D game is "telling a story". Playing D&D is putting yourself in a situation under the guise of a fictional character as it occurs. "Telling the story" can happen after the game has been played.
I didn't imply anything of that sort, indeed. What I am implying, however, is that the notion that RPG sessions "tell a story" increase the risk of falling into such traps. Idem about finding yourself, as a DM, falling short because the players "aren't serious" and "don't want to play the way the story's supposed to unfold".
I come to really reject the notion that RPGs would be any sort of modern "storytelling".
It just kills me that people want to live in a fantasy world within the fantasy world of dungeons and dragons and pretend that there is no story.
I think you're taking the analogy too far. Its a story, what you do with it or how you tell it or how you hide it is your own bag. I don't have such hangups as a DM where I feel I fall short. But you do enforce my point that the reason DMs are scared to use the word story is because of their lack of confidence or own fears.