Raven Crowking
First Post
This be good fightin' words!
The one thing we agree on is that we must fight!
Arrrrr!
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Is it "Talk Like a Pirate Day" again already?
RC
This be good fightin' words!
The one thing we agree on is that we must fight!
Arrrrr!
![]()
If "dominant" is widely understood to mean something else, it was a bad choice of words for the poll - I am not a native English speaker so its the kind of mistake I could make. I did explain myself in a later post tough.
I voted yes for the poll. I agree with the points raised by Umbran earlier.
I think that a dominant game is useful as an entry point for new players. It is also useful as a reference point for people to discuss other rpgs. I also believe that it is desirable to have a shared play experience. It is fun to talk to people about how your group got through a particular adventure and the like.
Also, many find it desirable to have a game with a lot of support/supplements, and a dominant game is capable of having this kind of support network, while a large number of less dominant games might all end up with relatively little support.
And yet strangely it seems its the number two company (Paizo) that offers the most support products and the widest range of such over the 'dominant' one who only supplies endless books (a very narrow range of support).
GP
And yet strangely it seems its the number two company (Paizo) that offers the most support products and the widest range of such over the 'dominant' one who only supplies endless books (a very narrow range of support).
GP