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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Do you allow players to switch skill ranks around for PRC quals?
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<blockquote data-quote="fba827" data-source="post: 211561" data-attributes="member: 807"><p>In my mind ...</p><p></p><p>PrCs represent a focus</p><p>Prereqs for a PrC represent skill, feature, or ability in the direction of the PrC</p><p></p><p>Therefore, if the PC is not already aquiring the requs (at least similar ones) can you really say that the character's focus is the same as the PrC that he is trying to attain? If his skill set is dramatically different then, in my mind anyway, he needs to start spend levels and skill points towards the requirements before he can get it.</p><p></p><p>Being able to swap around points seems to belittle the skill point system that is established per core rules (or feats) because you are inadvertantly saying "pick what you want now, what you think will get you through the given adventure - you can swap them later (with/without a slight penalty later).</p><p></p><p>I am taking an extreme example here but, using what you said "someone taking 9 ranks in profession sailor - sure, it's been helping them for the past 6 levels while they were at sea. But then the PC realizes he wants to be a Devoted Defender so suddenly he unlearns some of his sailor skills in order to sense motive ?</p><p></p><p>Now, changing requirements if the change of requirements is equal, I see no problem with.. </p><p></p><p>Of course, IMC I follow the same method someone else already described - all the PrCs are world specific and in most cases PCs don't know much about them until later and joining them is a long-winded process rather than "just adding a new (albeit Prestigious) class" - different methods for everyone <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="fba827, post: 211561, member: 807"] In my mind ... PrCs represent a focus Prereqs for a PrC represent skill, feature, or ability in the direction of the PrC Therefore, if the PC is not already aquiring the requs (at least similar ones) can you really say that the character's focus is the same as the PrC that he is trying to attain? If his skill set is dramatically different then, in my mind anyway, he needs to start spend levels and skill points towards the requirements before he can get it. Being able to swap around points seems to belittle the skill point system that is established per core rules (or feats) because you are inadvertantly saying "pick what you want now, what you think will get you through the given adventure - you can swap them later (with/without a slight penalty later). I am taking an extreme example here but, using what you said "someone taking 9 ranks in profession sailor - sure, it's been helping them for the past 6 levels while they were at sea. But then the PC realizes he wants to be a Devoted Defender so suddenly he unlearns some of his sailor skills in order to sense motive ? Now, changing requirements if the change of requirements is equal, I see no problem with.. Of course, IMC I follow the same method someone else already described - all the PrCs are world specific and in most cases PCs don't know much about them until later and joining them is a long-winded process rather than "just adding a new (albeit Prestigious) class" - different methods for everyone :) [/QUOTE]
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Community
General Tabletop Discussion
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Do you allow players to switch skill ranks around for PRC quals?
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