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<blockquote data-quote="Dualazi" data-source="post: 7175171" data-attributes="member: 6855537"><p>Pretty much this in its entirety. The vast majority of your rules are alignment restrictions, usually nonsensical, that aside from causing table disputes ensure that every person in their respective classes or societies are carbon copies of one another. Who finds it exciting to know every 'barbarian' tribe behaves the same ways and has the exact same customs and rites? What does this strengthen in your attempts at worldbuilding?</p><p></p><p>So in answer to your question, no, I don't like this at all and would never play in such a campaign. Not trying to be vindictive here but a lot of this smacks to me of attempting to enforce PC compliance with the world by making them play the class as you would like it to be played, as opposed to how they would like to play or how they envision their desired character.</p></blockquote><p></p>
[QUOTE="Dualazi, post: 7175171, member: 6855537"] Pretty much this in its entirety. The vast majority of your rules are alignment restrictions, usually nonsensical, that aside from causing table disputes ensure that every person in their respective classes or societies are carbon copies of one another. Who finds it exciting to know every 'barbarian' tribe behaves the same ways and has the exact same customs and rites? What does this strengthen in your attempts at worldbuilding? So in answer to your question, no, I don't like this at all and would never play in such a campaign. Not trying to be vindictive here but a lot of this smacks to me of attempting to enforce PC compliance with the world by making them play the class as you would like it to be played, as opposed to how they would like to play or how they envision their desired character. [/QUOTE]
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