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Do you feel like the "Sorcerer" is really lacking in options?
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<blockquote data-quote="SkidAce" data-source="post: 6561588" data-attributes="member: 7706"><p>Stable down to earth subclass here yah go...</p><p></p><p>Earth Elemental Bloodline</p><p></p><p>Earth Tongue: You may speak and understand the elemental creatures of the earth.</p><p></p><p>Stone Camouflage: You have a natural affinity for rocks and stone. You have advantage on Dexterity (stealth) checks to hide in rocky terrain.</p><p></p><p>Elemental Resistance: Parts of your skin are covered by a thin layer of rocky crust. When you aren’t wearing armor, your AC equals 13 + your Dexterity modifier.</p><p></p><p>Starting at 6th level, when you cast a spell that deals damage of a type associated with earth, rocks, or stone, add your Charisma modifier to that damage. At the same time, you can spend 1 sorcery point to gain resistance to acid and lightning for one hour.</p><p></p><p>14th level : Movement of the Earth</p><p>Earth Walk. You can move across difficult terrain made of earth or stone without expending extra movement.</p><p>Merge with Stone. You can cast the pass without trace spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell.</p><p></p><p>18th level: Elemental Transformation: You gain the ability to shapechange into an earth elemental of a CR equal to your level or lower for up to one hour a day.</p></blockquote><p></p>
[QUOTE="SkidAce, post: 6561588, member: 7706"] Stable down to earth subclass here yah go... Earth Elemental Bloodline Earth Tongue: You may speak and understand the elemental creatures of the earth. Stone Camouflage: You have a natural affinity for rocks and stone. You have advantage on Dexterity (stealth) checks to hide in rocky terrain. Elemental Resistance: Parts of your skin are covered by a thin layer of rocky crust. When you aren’t wearing armor, your AC equals 13 + your Dexterity modifier. Starting at 6th level, when you cast a spell that deals damage of a type associated with earth, rocks, or stone, add your Charisma modifier to that damage. At the same time, you can spend 1 sorcery point to gain resistance to acid and lightning for one hour. 14th level : Movement of the Earth Earth Walk. You can move across difficult terrain made of earth or stone without expending extra movement. Merge with Stone. You can cast the pass without trace spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell. 18th level: Elemental Transformation: You gain the ability to shapechange into an earth elemental of a CR equal to your level or lower for up to one hour a day. [/QUOTE]
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Do you feel like the "Sorcerer" is really lacking in options?
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