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Do you feel like the "Sorcerer" is really lacking in options?
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<blockquote data-quote="Moorcrys" data-source="post: 6563589" data-attributes="member: 7814"><p>I think they erred a bit on the side of caution with sorcerers... But I like the class.</p><p></p><p>They limited the number of spells sorcerers can know, they narrowed their spell list from the wizard, they're limited by the number of sorcerer points they possess, and they are limited by the number of metamagic abilities they can take.</p><p></p><p>One thing I'm trying (don't know how it's gonna work out because no one has played a sorcerer yet) - I'm letting them add their Charisma modifier to the number of metamagic options they can choose from the beginning. Since they're limited in spell choice and by the number of points their sorcerer point pool, they might as well have maximum flexibility in how they manipulate the magic they do know... that's their schtick. I might just let them use any metamagic ability from the PHB from the beginning and be done with any limitations other than spell choice and sorcerer points. We'll see.</p></blockquote><p></p>
[QUOTE="Moorcrys, post: 6563589, member: 7814"] I think they erred a bit on the side of caution with sorcerers... But I like the class. They limited the number of spells sorcerers can know, they narrowed their spell list from the wizard, they're limited by the number of sorcerer points they possess, and they are limited by the number of metamagic abilities they can take. One thing I'm trying (don't know how it's gonna work out because no one has played a sorcerer yet) - I'm letting them add their Charisma modifier to the number of metamagic options they can choose from the beginning. Since they're limited in spell choice and by the number of points their sorcerer point pool, they might as well have maximum flexibility in how they manipulate the magic they do know... that's their schtick. I might just let them use any metamagic ability from the PHB from the beginning and be done with any limitations other than spell choice and sorcerer points. We'll see. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Do you feel like the "Sorcerer" is really lacking in options?
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