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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Do you guys pay attention to poison and potion onset times?
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<blockquote data-quote="R_J_K75" data-source="post: 9550658" data-attributes="member: 6921294"><p>IIRC speed factors were optional, and I too never played with anyone that used them. Once in a great while we used initiative modifiers when it really mattered and made sense to impose them but didn't bother with those much either. Same with spell casting times. These were all meant to keep players/DMs from constantly choosing and using the most damaging weapons and spells to level the playing field. It's great to wield a two-handed sword or blast off fireballs but not so great if you're attacked multiple times each round before you get a chance to use them. </p><p></p><p>The game has definitely evolved, or devolved, depending on how you look at it. I see it as just different, not better or worse, just a different play style than 25-30 years ago. </p><p></p><p>One of my favorite memories regarding onset times while not quite poison onset time but the same concept. I looked but I can't find the encounter but it's from a Forgotten Realms adventure. Its either Beneath the Twisted Tower or one of the Randal Morn trilogy adventures. At some point the players come across some giant spiders. They defeat them and while searching the lair they discover a pulsating sac. Players being players one of them decides to pick it up and put it in his backpack. 1d4+1 hours later the sac hatches and releases 1000s of tiny baby spiders that proceed to attack. It was hilarious. Now that I'm thinking about it as both those adventures had a few encounters with spiders I'm wondering if I made that encounter up. Around the time we were playing those adventures I was leaving my house and noticed a decent sized spider on the molding of the outside door, and next to it was what looked like small wasps nest or cocoon. Stupidly I touched it and it disintegrated, and 1000s of spiders came out. Some blew away in the wind but most of them just crawled on the side of the house. They were there for a few days until it rained. It's been so long I honestly can't remember after 30 years, but regardless both encounters happened.</p></blockquote><p></p>
[QUOTE="R_J_K75, post: 9550658, member: 6921294"] IIRC speed factors were optional, and I too never played with anyone that used them. Once in a great while we used initiative modifiers when it really mattered and made sense to impose them but didn't bother with those much either. Same with spell casting times. These were all meant to keep players/DMs from constantly choosing and using the most damaging weapons and spells to level the playing field. It's great to wield a two-handed sword or blast off fireballs but not so great if you're attacked multiple times each round before you get a chance to use them. The game has definitely evolved, or devolved, depending on how you look at it. I see it as just different, not better or worse, just a different play style than 25-30 years ago. One of my favorite memories regarding onset times while not quite poison onset time but the same concept. I looked but I can't find the encounter but it's from a Forgotten Realms adventure. Its either Beneath the Twisted Tower or one of the Randal Morn trilogy adventures. At some point the players come across some giant spiders. They defeat them and while searching the lair they discover a pulsating sac. Players being players one of them decides to pick it up and put it in his backpack. 1d4+1 hours later the sac hatches and releases 1000s of tiny baby spiders that proceed to attack. It was hilarious. Now that I'm thinking about it as both those adventures had a few encounters with spiders I'm wondering if I made that encounter up. Around the time we were playing those adventures I was leaving my house and noticed a decent sized spider on the molding of the outside door, and next to it was what looked like small wasps nest or cocoon. Stupidly I touched it and it disintegrated, and 1000s of spiders came out. Some blew away in the wind but most of them just crawled on the side of the house. They were there for a few days until it rained. It's been so long I honestly can't remember after 30 years, but regardless both encounters happened. [/QUOTE]
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Do you guys pay attention to poison and potion onset times?
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