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Do you have any dice superstitions
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<blockquote data-quote="Zjelani" data-source="post: 2018553" data-attributes="member: 2919"><p>I haven't found anything that works real well, but I always make sure to "warm them up" with several rolls before gaming starts. I usually do this until they consistently roll mid to high teens a few times in a row. Currently, I tend to have a particular d20 for each character (I play in a couple campaigns), but I used to roll several at the beginning of a session to see which "felt good" that day.</p><p></p><p>The thing I've consistently done since high school (which was many years ago) is that I always, always set my dice out with the highest value up. This way they "get used to" having that number up.</p><p></p><p>As an aside, I haven't really had lucky and unlucky dice, but I have certainly had lucky and unlucky characters. For example, I recently had a dwarf who I don't think ever rolled inititiave over 10. Ever. He also tended to do very bad at skill checks (his first roll ever was a climb check in <em>Sunless Citadel</em> which he failed and almost died from). Then I've also had characters that right from rolling ability scores, just seem blessed. *shrug*</p></blockquote><p></p>
[QUOTE="Zjelani, post: 2018553, member: 2919"] I haven't found anything that works real well, but I always make sure to "warm them up" with several rolls before gaming starts. I usually do this until they consistently roll mid to high teens a few times in a row. Currently, I tend to have a particular d20 for each character (I play in a couple campaigns), but I used to roll several at the beginning of a session to see which "felt good" that day. The thing I've consistently done since high school (which was many years ago) is that I always, always set my dice out with the highest value up. This way they "get used to" having that number up. As an aside, I haven't really had lucky and unlucky dice, but I have certainly had lucky and unlucky characters. For example, I recently had a dwarf who I don't think ever rolled inititiave over 10. Ever. He also tended to do very bad at skill checks (his first roll ever was a climb check in [I]Sunless Citadel[/I] which he failed and almost died from). Then I've also had characters that right from rolling ability scores, just seem blessed. *shrug* [/QUOTE]
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