jdavis
First Post
The character ends up "guarding the horses", he is in no danger ever, he gets no experience, and he gets no treasure. For our group gaming is a luxury, it is very rare that we get everybody together, the game take into account that the party will rarely be at full power, the storylines are never character intensive, It's not uncommon for us to game with 3 people missing out of a group of 7. It's just how it has to be for us, the real world takes precedence. It doesn't matter that much that the character misses out on the experience as missing is quite common, the characters never get that spread out. We have one person who has missed the last 8 or 9 sessions, it's not his fault that his Father-in-law is extremely sick so why punish his character, when he shows up he plays when he can't make it he sits in the wagon and guards the horses. It's more serious of a game than you would think but not near as indepth as we used to play 10 years ago (where missing a session was frowned apon).